Hello I got some new results. I played around with the glx.conf, mesa.conf and XF86Config-4.conf files . And I also played around in my Bios. There is a setting in the Bios labelled "Pipe something" I disabled it and also Video Bios Cacheable. No I can run OpenGL, sort of. There is still a problem, that being apps that full screen. Only sort of do. They make the whole screen black, the screen resolution stays at my desktop resolution (1280x1024) and the app runs at it's own resolution. e.g. TuxRacer run at 640x480.In other words I have a screen that is 1280x1024 with a small 640x480 window in the middle, and black all around. (I put up a screen shot http://pascal.idws.com/shot1.jpg to illustrate it). I tried using Cntl++ and Cntrl+- to resize the desktop, to match the game (i.e. 640x480), but when I do that I get the old segmentation fault error again. I think there is some problem with it equalling the desktop size, i.e. going full screen. Then it appears the only way to get any OpenGl anything to run is to restart the machine (could it be some temp file, since I have setup the /tmp gets cleaned on start up?) But atleast I can play something now :) Robert MacLean
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