Hello

I got some new results. I played around with the glx.conf, mesa.conf
and XF86Config-4.conf files . And I also played around in my Bios.
There is a setting in the Bios labelled "Pipe something" I disabled it
and also Video Bios Cacheable. No I can run OpenGL, sort of. There is
still a problem, that being apps that full screen. Only sort of do.
They make the whole
screen black, the screen resolution stays at my desktop resolution
(1280x1024) and the app runs at it's own resolution. e.g. TuxRacer run
at 640x480.In other words I have a screen that is 1280x1024 with a
small 640x480 window in the middle, and black all around. (I put up a
screen shot http://pascal.idws.com/shot1.jpg to illustrate it). I
tried using Cntl++ and Cntrl+- to resize the desktop, to match the
game (i.e. 640x480), but when I do that I get the old segmentation
fault error again. I think there is some problem with it equalling the
desktop size, i.e. going full screen. Then it appears the only way to
get any OpenGl anything to run is to restart the machine (could it be
some temp file, since I have setup the /tmp gets cleaned on start up?)
But atleast I can play something now :)

Robert MacLean



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