> Is it referring to std/threadpool module or just parallel and spawn
> procedures?
To all of it.
> Also, will the core team provide which external packages are the
> recommended/better solutions?
I'm aware of:
* Weave
* Constantine
* malebogia
* thready
according to the
[docs](https://nim-lang.github.io/Nim/manual_experimental.html#parallel-amp-spawn)
> This feature is likely to be removed in the future as external packages can
> have better solutions.
Is it referring to `std/threadpool` module or to just spawn procedure?
You can repaint the whole screen, and keep track of the text just in memory, a
state object. (I think this is the solution you're looking for, but it's not
very efficient on its own)
I am working on a project in which I use a while true: getch() loop to handle
user input. I have some code to handle backspace, but currently it is very
buggy when you try to backspace onto the previous line. Is there any way to get
the position of the cursor in the terminal (only the X pos is n
I just don't know if there's any problem with that. so right now it's just a
demo If it has a big flaw, then it doesn't need to take more effort
yes, I have done so.just need 1 bit. and You can choose which way to use it by
compiling conditions.
const FLAG_BIT = (sizeof(int) * 8) - 1 # high bit 1 own
const OWN: int = -1 shl FLAG_BIT
const UN_OWN: int = not OWN
const HighBit{.booldefine.}: bool = false # true: just