Re: Extract sprite data from old DOS game resource file?

2019-10-27 Thread JohnS
You'd probably get some high-quality responses from [https://www.reddit.com/r/ReverseEngineering](https://www.reddit.com/r/ReverseEngineering)

Re: Extract sprite data from old DOS game resource file?

2019-10-27 Thread matkuki
You are completely correct @cumulonimbus (sorry for the long silence). I am a complete beginner when it comes to assembly. But I've played around with the DOS debugging (in DOSBox) and here are my observations: * the executable is DOS MZ 16-bit format * the main executable seems to load

Re: Extract sprite data from old DOS game resource file?

2019-01-07 Thread cumulonimbus
This is not code; This is data of some sort.

Re: Extract sprite data from old DOS game resource file?

2018-12-08 Thread treeform
Even if you get the sprites they might be all jumbled up like this: [http://www.gamasutra.com/db_area/images/news/253377/fig03.png](http://www.gamasutra.com/db_area/images/news/253377/fig03.png) Older games tent to reuse/recolor spires. Even when you get spires it might be really hard to put

Re: Extract sprite data from old DOS game resource file?

2018-12-08 Thread matkuki
> What's also possible, is that multiple pixels are stored in one byte. I don't > know the exact specs, though it might be possible that if a sprite can only > have four colors, each pixel is a palette color index stored in two bits > therefore a byte holds four pixels and the palette selector

Re: Extract sprite data from old DOS game resource file?

2018-12-08 Thread doofenstein
I'm not very familiar with MS-DOS games, but I have a bit of knowledge about NES games. It might be possible that the data you're looking for is compressed. Something like RLE with small modifications wasn't uncommon on the NES, especially for storing level data. What's also possible, is that

Re: Extract sprite data from old DOS game resource file?

2018-12-08 Thread treeform
Getting sprites out old dos game can be hard. You will not find standard images formats like png, jpg or dds. It can be stored in extremely convoluted way. One game I ripped the sprites from (Panzer General) used a strange pen method where it stored all images as move pen left, right, draw

Extract sprite data from old DOS game resource file?

2018-12-08 Thread matkuki
Hi guys, I have a couple resource files from an old MS-DOS game called `Zeliard`. The files have a `.sar` extension, if that is of any help. I would like to find out how the sprite information is stored in these files, but I have no knowledge of how it is `packed`. Some data for the game text