Re: [Nix-dev] OpenGL now available on Darwin

2013-01-30 Thread Peter Simons
Hi Eelco, Hm, depending on /usr/X11/{include,lib} is extremely impure. Is it not possible to use the regular X.org packages? Yes, that is true. The situation can be improved a lot. I don't have access to a Darwin machine, though, I can't work much on this issue because I have no means to

[Nix-dev] OpenGL now available on Darwin

2013-01-28 Thread Peter Simons
Hi guys, Nixpkgs now supports the native OpenGL implementation on Darwin through the attribute 'darwinX11AndOpenGL'. Furthermore, the attributes 'x11', 'mesa', and 'freeglut' automatically switch to the native implementation when building on Darwin. This change allows us to build many

Re: [Nix-dev] OpenGL now available on Darwin

2013-01-28 Thread Eelco Dolstra
Hi, On 28/01/13 20:06, Peter Simons wrote: Nixpkgs now supports the native OpenGL implementation on Darwin through the attribute 'darwinX11AndOpenGL'. Furthermore, the attributes 'x11', 'mesa', and 'freeglut' automatically switch to the native implementation when building on Darwin. Hm,