you want to finish your thesis topic and learn
>> something, starting from simple is a wise choice.
>> You may consider pomelo when your project scale up. Hoping the pomelo
>> example and tutorial can still inspire you.
>>
>>
>> On Friday, January 11, 201
Github: https://github.com/NetEase/pomelo
>
> On Thursday, January 10, 2013 5:02:26 PM UTC+8, DerDree wrote:
>>
>> Thank you both very much. That are two nice solutions for this kind of
>> problem.
>>
>> I studied the solutions and am I right that the main idea behi
Thank you both very much. That are two nice solutions for this kind of
problem.
I studied the solutions and am I right that the main idea behind these is
to instantiate more processes for handling the websocket messages? This was
also one of my ideas aboth. Altough I would like to try programmi
I'm programming a multiplayer game using node.js and socket.Io and during
that work I got some questions and thoughts concerning performance.
At the moment only one gameroom can be opened and the socketio server does
forward basic messages like direction changes of players to the other
connecte