On Mon, Jun 18, 2012 at 2:11 AM, wtfux wrote:
> With uv_queue_work Node will automatically stay open until the thread quits.
> Do I still need uv_ref or this async_send stuff?
Not for thread management but...
> What I need but yet have to implement is that the Node's main thread will
> stay aliv
Ben Noordhuis wrote:
>
>
> uv_thread_create() is your best option but, as you mention, it's not
> available in v0.6.
>
I switched over to uv_queue_work() and uv_thread_create() (depending
on NODE_VERSION_AT_LEAST as mention in this mail thread).
Still not sure about queue_work but I can still
On Sat, Jun 16, 2012 at 3:08 AM, wtfux wrote:
> Hey guys,
> I'm quite a beginner at C++ but I still try to create a node addon in order
> to use a c++ library in node.
> I got it working partially but I have a few problems and questions:
>
> 1. The library I'm using will stay during the whole life
The easiest way to deal with the uv_ref/unref() change is to use the
NODE_VERSION_AT_LEAST macro from node_version.h. This is what I did for
node-ffi:
https://github.com/rbranson/node-ffi/blob/02588f775de89aecde82a43bc537dd09e71d958d/src/callback_info.cc#L135-139
On Sat, Jun 16, 2012 at 10:48 AM,
It might be worth mentioning that in v0.7 (unstable), and soon in v0.8
(stable), the signatures of uv_ref() and uv_unref() have changed.
Old:
- uv_ref(uv_loop_t *loop)
- uv_unref(uv_loop_t *loop)
New:
- uv_ref(uv_handle_t *handle)
- uv_unref(uv_handle_t *handle)
That means you can't really use
There's good slides on doing it here:
http://kkaefer.github.com/node-cpp-modules/
I don't think you need a "proper" way of creating threads -- the only thing
you can't do is have the thread access the v8 runtime since js is
single-threaded. You can use uv_queue_work and just have the thread block
Hey guys,
I'm quite a beginner at C++ but I still try to create a node addon in order
to use a c++ library in node.
I got it working partially but I have a few problems and questions:
1. The library I'm using will stay during the whole life of the node
process and needs to run in an own thread.