If you can live with an alpha-quality OS, LuneOS for the HP Touchpad (or
Nexus 4) runs node v0.10.25: http://webos-ports.org/wiki/Tenderloin_Info
LuneOS is unaffected by the impending shutdown of the HP webOS servers.
On Thursday, October 16, 2014 12:44:16 PM UTC-4, John wrote:
>
> Bummer - had
you right.
But, we are going to expose node-android java API to JS with Rhino and
Cordova, both are straightforward.
Best regards
Tom
On Thursday, October 16, 2014 9:22:59 PM UTC+8, Tom Boutell wrote:
>
> So to clarify... this isn't for use with JavaScript code. It's for use
> with *Java*
Bummer - had hopes to use this to run js apps on tablets
Sent from my LG Mobile
tom wrote:
>No js engine so far. it's pure java. I am wonder if make sense to run JS
>engine over JVM.
>
>Best regards
> Tom
>
>On Wednesday, October 15, 2014 12:20:02 PM UTC+8, Simon wrote:
>>
>> Wow! What JS eng
So to clarify... this isn't for use with JavaScript code. It's for use with
*Java* code. What you've done is implement the standard library objects of
Nodejs, for use with Java, on Android. Is that correct?
On Wednesday, October 15, 2014 11:40:24 PM UTC-4, tom wrote:
>
> No js engine so far. it'
No js engine so far. it's pure java. I am wonder if make sense to run JS
engine over JVM.
Best regards
Tom
On Wednesday, October 15, 2014 12:20:02 PM UTC+8, Simon wrote:
>
> Wow! What JS engine are you using?
>
> On Tuesday, October 14, 2014 7:53:33 AM UTC-7, tom wrote:
>>
>> Node.js rewrite f
Wow! What JS engine are you using?
On Tuesday, October 14, 2014 7:53:33 AM UTC-7, tom wrote:
>
> Node.js rewrite for Android with the compatible API.
>
> http://instantwebp2p.github.io/node-android/
> Features
>
>- Node.js 0.10.x compatible API
>- libUV native support
>- Timer, set