[Nouveau] [PATCH 1/2] pm: prevent freeing the wrong engine context

2015-04-14 Thread Samuel Pitoiset
This fixes a crash when multiple PM engine contexts are created. Signed-off-by: Samuel Pitoiset Reviewed-by: Martin Peres --- drm/nouveau/nvkm/engine/pm/base.c | 7 +-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/drm/nouveau/nvkm/engine/pm/base.c b/drm/nouveau/nvkm/engine

[Nouveau] [PATCH 2/2] pm: fix a potential race condition when creating an engine context

2015-04-14 Thread Samuel Pitoiset
There is always the possiblity that the ppm->context pointer would get partially updated and accidentally would equal ctx. This would allow two contexts to co-exist, which is not acceptable. Moving the test to the critical section takes care of this problem. Signed-off-by: Samuel Pitoiset Signed-

[Nouveau] [Bug 33165] [NVA3] GDDR5 vram -> flickering screen (previously GPU lockup)

2015-04-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=33165 Ilia Mirkin changed: What|Removed |Added Summary|[NVA3, NVA8] gpu lockup |[NVA3] GDDR5 vram -> |du

[Nouveau] [Bug 33165] [NVA3, NVA8] gpu lockup during driver probe

2015-04-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=33165 Ilia Mirkin changed: What|Removed |Added CC||tom.winterhal...@gmail.com --- Comment #41

[Nouveau] [Bug 89991] Flickering and other image corruption

2015-04-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=89991 Ilia Mirkin changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Nouveau] [Bug 89893] Windows slow/stall/freeze when minimizing/restoring/etc in Unity 7

2015-04-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=89893 Michel Dänzer changed: What|Removed |Added Component|* Other |Driver/nouveau Assignee|xorg-t