[Nouveau] [Bug 91598] Broken Rendering of Plasma 5 Desktop

2015-09-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91598 --- Comment #13 from David March --- Just wanted to add that this also can be replicated on KDE4 (I have since downgraded to get a usable system) as well (although far more rare). In this case it is a freeze (sometimes

[Nouveau] [Bug 91895] [nve7] Shadow Warrior: black gun & messed up colors

2015-09-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91895 --- Comment #8 from Ilia Mirkin --- This patch should get it going, but I don't think I want to commit it as-is. This gets me the same overly-lit rendering as r600, so any remaining issues are in the st. Should probably

[Nouveau] [Bug 90276] [NVE4] read fault error, bisected

2015-09-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90276 --- Comment #17 from Arthur Heymans --- Reversing 3d9e3921f4d77bcaeea913c48b894d1208f0cb06 solves the problem. Howerever c39f472e9f14e49a9bc091977ced0ec45fc00c57 changes some names so I don't know what to for

[Nouveau] [Bug 91895] [nve7] Shadow Warrior: black gun & messed up colors

2015-09-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91895 --- Comment #9 from Marcin Slusarz --- Yes, this fixes gun rendering. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.

[Nouveau] [Bug 90276] [NVE4] read fault error, bisected

2015-09-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90276 --- Comment #19 from Arthur Heymans --- Ok there are still crashes but they tend to happen less easier/fast. Applications that once produced a reproducible instant crashes, now crashes with same errors after

[Nouveau] [Bug 91895] [nve7] Shadow Warrior: black gun & messed up colors

2015-09-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91895 --- Comment #7 from Ilia Mirkin --- OK, I think I see what's happening... the sequence goes something like this: 3: mov u32 %r438 0x3f80 (0) 16: mov u32 $r0 %r445 (0) 17: mov u32 $r1 %r452 (0) 18: call abs

[Nouveau] [Bug 90276] [NVE4] read fault error, bisected

2015-09-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=90276 --- Comment #18 from Ilia Mirkin --- (In reply to Arthur Heymans from comment #17) > Reversing 3d9e3921f4d77bcaeea913c48b894d1208f0cb06 solves the problem. > > Howerever c39f472e9f14e49a9bc091977ced0ec45fc00c57 changes

[Nouveau] [PATCH] nvc0: always emit a full shader colormask

2015-09-06 Thread Ilia Mirkin
Indications are that if the colormask indicates a single bit set on fermi, that value will always be read from $r0 instead of a potentially higher register (if e.g. green is set). Not to upset the counting logic, always set the header up with a full color mask for each RT. Fixes the following

[Nouveau] [Bug 91551] DXTn compressed normal maps produce severe artifacts on all NV5x and NVDx chipsets

2015-09-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91551 --- Comment #8 from Mauro Rossi --- Hi, I tried to apply the two patches proposed by jr, in https://bugs.freedesktop.org/show_bug.cgi?id=90887 thread, built patched nouveau_dri.so i386 target and checked about the

[Nouveau] oops in reservation_object_wait_timeout_rcu

2015-09-06 Thread Marcin Ĺšlusarz
BUG: unable to handle kernel paging request at c90003161018 IP: [] reservation_object_wait_timeout_rcu+0x35c/0x580 PGD 13a89a067 PUD 13a89b067 PMD 136735067 PTE 0 Oops: [#1] PREEMPT SMP Modules linked in: ctr ccm rfcomm bnep arc4 iwldvm mac80211 binfmt_misc iwlwifi cfg80211

[Nouveau] [Bug 91890] [nve7] witcher2: blurry image & DATA_ERRORs (class 0xa097 mthd 0x2380/0x238c)

2015-09-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91890 --- Comment #5 from Marcin Slusarz --- This patch resolves both blurriness and DATA_ERRORs. Thanks! -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.

[Nouveau] [PATCH] pci: Handle 5-bit and 8-bit tag field

2015-09-06 Thread Pierre Moreau
If the hardware supports extended tag field (8-bit ones), then enabled it. This is usually done by the VBIOS, but not on some MBPs (see fdo#86537). In case extended tag field is not supported, 5-bit tag field is used which limits the possible values to 32. Apparently bits 7:0 of 0x8841c stores

[Nouveau] [Bug 91895] [nve7] Shadow Warrior: black gun & messed up colors

2015-09-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91895 --- Comment #2 from Ilia Mirkin --- GlennK reproduced the same issue on r600, so it's most likely a st/mesa bug. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the

[Nouveau] [Bug 91895] [nve7] Shadow Warrior: black gun & messed up colors

2015-09-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91895 --- Comment #3 from Ilia Mirkin --- (In reply to Ilia Mirkin from comment #2) > GlennK reproduced the same issue on r600, so it's most likely a st/mesa bug. Errr... two issues. One is the lighting issue, which also happens

[Nouveau] [Bug 91895] [nve7] Shadow Warrior: black gun & messed up colors

2015-09-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91895 --- Comment #1 from Marcin Slusarz --- Created attachment 118103 --> https://bugs.freedesktop.org/attachment.cgi?id=118103=edit Shadow Warrior on Intel -- You are receiving this mail because: You are the QA Contact

[Nouveau] [Bug 91895] New: [nve7] Shadow Warrior: black gun & messed up colors

2015-09-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91895 Bug ID: 91895 Summary: [nve7] Shadow Warrior: black gun & messed up colors Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW

[Nouveau] [Bug 91895] [nve7] Shadow Warrior: black gun & messed up colors

2015-09-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91895 Marcin Slusarz changed: What|Removed |Added Attachment #118102|text/plain |image/png

[Nouveau] [PATCH] nv50/ir: use unordered_set instead of list to keep track of var defs

2015-09-06 Thread Tobias Klausmann
The set of variable defs does not need to be ordered in any way, and removing/adding elements is a fairly common operation in various optimization passes. This shortens runtime of piglit test fp-long-alu to ~11s from ~22s No piglit regressions observed on nvc0! Signed-off-by: Tobias Klausmann

[Nouveau] [Bug 91895] [nve7] Shadow Warrior: black gun & messed up colors

2015-09-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91895 --- Comment #4 from Ilia Mirkin --- Probably relevant to the nouveau-specific issue: ERROR: no viable spill candidates left I bet the end result is black, which explains those spots. Haven't done more debugging on that

[Nouveau] [Bug 91895] [nve7] Shadow Warrior: black gun & messed up colors

2015-09-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91895 --- Comment #5 from Ilia Mirkin --- Created attachment 118107 --> https://bugs.freedesktop.org/attachment.cgi?id=118107=edit vertex shader that fails to compile Don't know if this is *the* issue, but it's certainly *an*

[Nouveau] [Bug 91895] [nve7] Shadow Warrior: black gun & messed up colors

2015-09-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91895 --- Comment #6 from Marcin Slusarz --- Hmm, I'm not sure anymore which lighting is the correct one... One more trace with better view: http://people.freedesktop.org/~mslusarz/ShadowWarrior.bin.x86.2.trace.xz (181 MB)