Ilia Mirkin imir...@alum.mit.edu writes:
mesa_texstore expects pixel data, not compressed data. For compressed
textures, we want to just copy the bits in without any conversion.
Any reason we cannot use _mesa_store_compressed_*image for this instead
of rolling our own?
Signed-off-by: Ilia
On Sun, Sep 14, 2014 at 3:37 AM, Francisco Jerez curroje...@riseup.net wrote:
Ilia Mirkin imir...@alum.mit.edu writes:
mesa_texstore expects pixel data, not compressed data. For compressed
textures, we want to just copy the bits in without any conversion.
Any reason we cannot use
mesa_texstore expects pixel data, not compressed data. For compressed
textures, we want to just copy the bits in without any conversion.
Signed-off-by: Ilia Mirkin imir...@alum.mit.edu
---
src/mesa/drivers/dri/nouveau/nouveau_texture.c | 65 --
1 file changed, 52