Re: [Nouveau] [PATCH 09/23] nv50-: separate vertex formats from surface format descriptions

2016-02-14 Thread Ben Skeggs
On 02/15/2016 03:43 PM, Ilia Mirkin wrote: > Why not fix the new names instead to be like the old names? Seems like > that would be way simpler... I initially did just that, then realised that: - If we ever get official headers for the class, there's zero guarantee they'll share names even then. -

Re: [Nouveau] [PATCH 09/23] nv50-: separate vertex formats from surface format descriptions

2016-02-14 Thread Ilia Mirkin
Why not fix the new names instead to be like the old names? Seems like that would be way simpler... On Feb 15, 2016 12:38 AM, "Ben Skeggs" wrote: > From: Ben Skeggs > > We've previously had identical naming between vertex and texture > formats, so it mostly made sense to define these together. >

[Nouveau] [PATCH 09/23] nv50-: separate vertex formats from surface format descriptions

2016-02-14 Thread Ben Skeggs
From: Ben Skeggs We've previously had identical naming between vertex and texture formats, so it mostly made sense to define these together. However, upcoming patches are going to transition the driver over to using updated texture header definitions using NVIDIA's naming, and this will no longe