Xavier Chantry writes:
> If nvfx_framebuffer prepare and validate were called successively with
> fb->zsbuf not NULL and then NULL, nvfx->hw_zeta would contain garbage and
> this would cause failures in nvfx_framebuffer_relocate/OUT_RELOC(hw_zeta).
>
> This was triggered by piglit/texwrap 2D GL_D
If nvfx_framebuffer prepare and validate were called successively with
fb->zsbuf not NULL and then NULL, nvfx->hw_zeta would contain garbage and
this would cause failures in nvfx_framebuffer_relocate/OUT_RELOC(hw_zeta).
This was triggered by piglit/texwrap 2D GL_DEPTH_COMPONENT24 and caused
first