[NTG-context] POV-Ray

2010-05-18 Thread Shiv Shankar Dayal
Hi, I have needs of graphics which is very heavy and I am using metapost, metaobj and metauml. However, as you may know the problems which I have reported I think that it would be better if I use POV-Ray for images. Sure the file size is going to be blown up by a margin but I think metapost can

Re: [NTG-context] POV-Ray

2010-05-18 Thread Taco Hoekwater
Shiv Shankar Dayal wrote: Hi, I have needs of graphics which is very heavy and I am using metapost, metaobj and metauml. However, as you may know the problems which I have reported I think that it would be better if I use POV-Ray for images. Sure the file size is going to be blown up by a

Re: [NTG-context] POV-Ray

2010-05-18 Thread Mojca Miklavec
On Tue, May 18, 2010 at 14:44, Shiv Shankar Dayal wrote: Sure the file size is going to be blown up by a margin but I think metapost can not beat POV-Ray in terms of power. Please advice. POV-Ray is for 3D raster images, while metapost is for 2D vector images. I often use POV-Ray to generate

Re: [NTG-context] POV-Ray

2010-05-18 Thread Renaud AUBIN
Hi, I indeed agree with Taco… but it depends on your input format, your purpose, etc. For me, the issue can't be resumed to a power comparison between povray and metapost because these tools serve differents purposes! If you want to obtain 3D realistic rendering (with raytracing), you

Re: [NTG-context] POV-Ray

2010-05-18 Thread Renaud AUBIN
Hi, I indeed agree with Taco… but it depends on your input format, your purpose, etc. For me, the issue can't be resumed to a power comparison between povray and metapost because these tools serve differents purposes! If you want to obtain 3D realistic rendering (with raytracing), you