Re: AW: [Nuke-dev] Using Particle Data in non-particle nodes

2011-07-20 Thread Vilya Harvey
Hi Thorsten, For that you probably want to subclass ParticleRender instead. The name might have be a bit misleading: it "renders" particles into 3D geometry. Vil. On 20/07/11 08:42, Thorsten Kaufmann wrote: Thanks for the answer Abi, i was already wondering if i was more stupid than i know

AW: [Nuke-dev] Using Particle Data in non-particle nodes

2011-07-20 Thread Thorsten Kaufmann
Thanks for the answer Abi, i was already wondering if i was more stupid than i know i am :P What i was thinking about was generating geometry from the Particles (think trails for example). Kind regards, Thorsten Thorsten Kaufmann Head of Production MACKEVISION Medien Design GmbH, Stuttgart F