Hi Thorsten,
For that you probably want to subclass ParticleRender instead. The name
might have be a bit misleading: it "renders" particles into 3D geometry.
Vil.
On 20/07/11 08:42, Thorsten Kaufmann wrote:
Thanks for the answer Abi, i was already wondering if i was more stupid than i
know
Thanks for the answer Abi, i was already wondering if i was more stupid than i
know i am :P
What i was thinking about was generating geometry from the Particles (think
trails for
example).
Kind regards,
Thorsten
Thorsten Kaufmann
Head of Production
MACKEVISION
Medien Design GmbH, Stuttgart
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