This proposal to add an axis argument to permutation and shuffle seems to
have garnered no reply. Are people OK with it (for the new random.Generator
only) ?
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Hi Daniel. Usually one would use python, something like `rng =
np.random.Generator(np.random.PCG64(seed)); a = rng.uniform(10, size=(3,
4))` to get a 3 by 4 array of uniform random numbers in the range of 0 to
10. Is there a reason you need to do this from C?
Matti
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We discussed this again and will merge the current version in a few days unless
there is more discussion.
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