Re: [Ogf-l] OGC contamination?

2006-09-07 Thread Ryan Dancey
On 9/5/06 8:04 PM, Vicki Potter [EMAIL PROTECTED] wrote: I maintain that, since the fluff text will be published again by the original publisher, that company can publish it without having to do so under the Open Game License. You are correct. All the non-derivative work they created can be

Re: [Ogf-l] OGC contamination?

2006-09-05 Thread David Bolack
On Tue, 2006-09-05 at 22:04 -0500, Vicki Potter wrote: Open Game Content. Some people in our company are concerned that re-publishing the fluff text with our mechanics will result in our mechanic becoming 'contaminated' and becoming Open Game Content. It is solely dependant upon what *each* of

Re: [Ogf-l] OGC contamination?

2006-09-05 Thread Mark Wilkinson
You have a right to specify what, specifically, is open game content and what is not open game content.  An easy way to handle this, for example, would be to put game stats (closed content) in grey boxes and narrative (open content) without boxes.  Then you simply state that "all material in this