http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=616
--- Comment #2 from [EMAIL PROTECTED] 2008-03-11 21:29 ---
Like I said, I had used mapchangerkeylistener to test this in the past. All the
map loading code has been shuffled around since then and layers added in
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=618
--- Comment #2 from [EMAIL PROTECTED] 2008-03-11 14:16 ---
(In reply to comment #1)
> I have a hunch these symptoms might be side-effects of bug 617. Do all the
> affected maps use state saving (either automatic
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=619
--- Comment #1 from [EMAIL PROTECTED] 2008-03-11 14:15 ---
Hmm?? I can compile gfx_sdl and it seems to play okay for me. the only problem
I see with it is the one I have seen all along, which is that sometimes t
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=618
--- Comment #1 from [EMAIL PROTECTED] 2008-03-11 14:08 ---
I have a hunch these symptoms might be side-effects of bug 617. Do all the
affected maps use state saving (either automatic or scripted?)
--
Configur
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=616
--- Comment #1 from [EMAIL PROTECTED] 2008-03-11 14:05 ---
Did this feature ever work in the past? I have done a little testing of the
automatic map state saving, but I have never tested map state saving/loading
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=617
--- Comment #1 from [EMAIL PROTECTED] 2008-03-11 14:02 ---
Hmmm. Interesting. Is what you describe in bug 611 related to screen tearing? I
did notice a very tiny amount of tearing when I was running at 100% cpu
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=619
Summary: gfx_sdl broken
Product: OHRRPGCE
Version: 2008 Werewaffle
Platform: PC
OS/Version: Windows XP
Status: NEW
Severity: normal
Prior
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=618
Summary: NPCs not working
Product: OHRRPGCE
Version: 2008 Werewaffle
Platform: PC
OS/Version: Windows XP
Status: NEW
Severity: normal
Pri
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=617
Summary: Fix screen tearing
Product: OHRRPGCE
Version: 2008 Werewaffle
Platform: PC
OS/Version: Windows XP
Status: NEW
Severity: normal
P
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=616
Summary: Map states broken
Product: OHRRPGCE
Version: 2008 Werewaffle
Platform: PC
OS/Version: Windows XP
Status: NEW
Severity: normal
Pr
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=611
--- Comment #3 from [EMAIL PROTECTED] 2008-03-11 08:56 ---
Jack says here that he can reproduce this:
http://castleparadox.com/ohr/viewtopic.php?t=5670&start=60
But only when other programs are busy in the back
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