[Ohrrpgce] Accessibility

2009-08-23 Thread Adam Perry
I just got an intriguing email from a would-be Brazilian player who is visually impaired and was wondering if there's any way he could play Darkmoor Dungeon in a more accessible format. (Let's forgive for the moment the fact that he probably can't read English very well.) From what I understand

Re: [Ohrrpgce] Accessibility

2009-08-23 Thread Mike Caron
Adam Perry wrote: I just got an intriguing email from a would-be Brazilian player who is visually impaired and was wondering if there's any way he could play Darkmoor Dungeon in a more accessible format. (Let's forgive for the moment the fact that he probably can't read English very well.)

Re: [Ohrrpgce] svn - git bridge, nohrio

2009-08-23 Thread Ralph Versteegen
2009/8/22 David Gowers 00a...@gmail.com: On Sat, Aug 22, 2009 at 1:56 AM, Ralph Versteegenteeem...@gmail.com wrote: IIRC I'm planning to use that mainly to get graphics to serialize in a neat, human-editable format rather than as a lump (haven't checked how they currently serialize; I would

Re: [Ohrrpgce] svn - git bridge, nohrio

2009-08-23 Thread David Gowers
On Mon, Aug 24, 2009 at 12:16 AM, Ralph Versteegenteeem...@gmail.com wrote: Yes, that's quite sensible. But I'm not sure that you're still talking about textserialize_dtype_tweaks. Anyway, I haven't looked at serialisation at all, so don't know how it happens. I'll get around to it. oh, that.