On Sun, Sep 19, 2010 at 9:08 PM, Ralph Versteegen wrote:
> On 19 September 2010 11:37, David Gowers (kampu) <00a...@gmail.com> wrote:
>> On Sun, Sep 19, 2010 at 8:49 AM, James Paige
>> wrote:
>>> On Sat, Sep 18, 2010 at 04:05:49PM -0700, subvers...@hamsterrepublic.com
>>> wrote:
kampu
David, I get a weird error building with the latest (SVN) source & the
latest (SVN) sconscript file:
-
fbc -lang deprecated -c build\loading.bas -o build\game-loading.o -mt
-g -exx -s gui -d IS_GAME -m game
build\loading.bas(554) error 56:
kampu
2010-09-20 01:54:38 -0700 (Mon, 20 Sep 2010)
33
Some Scons fixes suggested by TMC
---
U wip/SConscript
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kampu
2010-09-20 01:54:40 -0700 (Mon, 20 Sep 2010)
40
Clarify SConscript, improve dependencies
---
U wip/SConscript
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On Mon, Sep 20, 2010 at 5:58 PM, Seth Hetu wrote:
> David, I get a weird error building with the latest (SVN) source & the
> latest (SVN) sconscript file:
> -
> fbc -lang deprecated -c build\loading.bas -o build\game-loading.o -mt
> -g -e
I followed the link from the OHRRPGCE wiki and downloaded FB 0.21.0
>fbc.exe -version
FreeBASIC Compiler - Version 0.21.0 (07-24-2010) for win32 (target:win32)
Copyright (C) 2004-2010 The FreeBASIC development team.
Configured as standalone
objinfo enabled using C BFD wrapper
-->Seth
On Mon,
I just updated the wiki to recommend and link to 0.21.1 instead.
Although I think the bug fix differences between 0.21.0 and 0.21.1 are
fairly minor, and probably have nothing to do with your issue.
I am pretty sure we can still compile with 0.20.0 too, although I have
not tested lately.
---
J
I've noticed that none of the alternative backend Windows builds are
being built anymore. I infer that the server moved, and the relevant
script is no longer being run?
Also, music_native2 stopped building on August 23nd. Which is odd,
because that's the date that I committed a fix to make native/
On 20 September 2010 20:54, wrote:
> kampu
> 2010-09-20 01:54:38 -0700 (Mon, 20 Sep 2010)
> 33
> Some Scons fixes suggested by TMC
> ---
> U wip/SConscript
You seem to have missed my changes in r3764: it's not necessary to
import all of os.environ, just PATH. But the default ENV will contain
v
On Tue, Sep 21, 2010 at 11:31:52AM +1200, Ralph Versteegen wrote:
> I've noticed that none of the alternative backend Windows builds are
> being built anymore. I infer that the server moved, and the relevant
> script is no longer being run?
The windows nightly builds are still being done in the sa
On Tue, Sep 21, 2010 at 11:32:45AM +1200, Ralph Versteegen wrote:
> On 20 September 2010 20:54, wrote:
> > kampu
> > 2010-09-20 01:54:38 -0700 (Mon, 20 Sep 2010)
> > 33
> > Some Scons fixes suggested by TMC
> > ---
> > U wip/SConscript
>
> You seem to have missed my changes in r3764: it's not
On Tue, Sep 21, 2010 at 9:02 AM, Ralph Versteegen wrote:
> On 20 September 2010 20:54, wrote:
>> kampu
>> 2010-09-20 01:54:38 -0700 (Mon, 20 Sep 2010)
>> 33
>> Some Scons fixes suggested by TMC
>> ---
>> U wip/SConscript
>
> You seem to have missed my changes in r3764: it's not necessary to
>
On 20 September 2010 19:32, David Gowers (kampu) <00a...@gmail.com> wrote:
> On Sun, Sep 19, 2010 at 9:08 PM, Ralph Versteegen wrote:
>> On 19 September 2010 11:37, David Gowers (kampu) <00a...@gmail.com> wrote:
>>> On Sun, Sep 19, 2010 at 8:49 AM, James Paige
>>> wrote:
On Sat, Sep 18, 201
On 20 September 2010 20:28, Seth Hetu wrote:
> David, I get a weird error building with the latest (SVN) source & the
> latest (SVN) sconscript file:
> -
> fbc -lang deprecated -c build\loading.bas -o build\game-loading.o -mt
> -g -exx -s
On 21 September 2010 11:46, James Paige wrote:
> On Tue, Sep 21, 2010 at 11:31:52AM +1200, Ralph Versteegen wrote:
>> I've noticed that none of the alternative backend Windows builds are
>> being built anymore. I infer that the server moved, and the relevant
>> script is no longer being run?
>
> T
On Tue, Sep 21, 2010 at 9:59 AM, Ralph Versteegen wrote:
>>> OK, now the killer problem: it doesn't rebuild anything when I edit a
>>> file!!
>>> Even if I run scons -c, it doesn't rebuild anything afterwards
>>> (but maybe -c is completely unsupported?)
>> -c works fine for me.
>> Did you change
On 21 September 2010 12:51, David Gowers (kampu) <00a...@gmail.com> wrote:
> On Tue, Sep 21, 2010 at 9:59 AM, Ralph Versteegen wrote:
OK, now the killer problem: it doesn't rebuild anything when I edit a
file!!
Even if I run scons -c, it doesn't rebuild anything afterwards
(but
I may have found the source of both problems.
First, I updated to 0.21.1. (Just FYI). No noticeable change.
Next, I checked. Yes, udts.bi is in build/. HOWEVER, it does not
contain the definition of ZoneMap. And even stranger, the udts.bi in
the wip/ folder DOES.
This was especially odd, as I'd
One more bit of info, from the scons wiki:
"If possible on the platform, the duplication is performed by linking
rather than copying; see also the --duplicate command-line option.
Moreover, only the files needed for the build are duplicated; files
and directories that are not used are not present
On 9/21/2010 1:56 AM, Seth Hetu wrote:
One more bit of info, from the scons wiki:
"If possible on the platform, the duplication is performed by linking
rather than copying; see also the --duplicate command-line option.
Moreover, only the files needed for the build are duplicated; files
and dire
Yes, Mike is right about that. And I checked; David didn't disable copying.
I just want to say that I am now TOTALLY confused by this error. After
deleting "build" once (and then re-sconsing), the system now works
exactly as expected. If I change some code in wip/udts.bi, running
"scons" again wil
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