[Ohrrpgce] SVN: teeemcee/4067 Rewrote get/setfixbits, and added extendfile

2011-01-01 Thread subversion
teeemcee 2011-01-01 11:07:55 -0800 (Sat, 01 Jan 2011) 317 Rewrote get/setfixbits, and added extendfile get/setfixbits was not only limited to just 16 bits, but it used setpicstuf+load/storeset functions which I am shocked to find anybody this century still using (and I think you meant to pass 4

[Ohrrpgce] SVN: teeemcee/4068 You can time the upgrade process by changing time_rpg_upgrade to true or

2011-01-01 Thread subversion
teeemcee 2011-01-01 11:08:14 -0800 (Sat, 01 Jan 2011) 175 You can time the upgrade process by changing time_rpg_upgrade to true or passing --time-upgrade. Added common_setoption for parsing misc shared Game/Custom commandline options --- U wip/common.bas U wip/common.bi U wip/compat.bas

[Ohrrpgce] SVN: teeemcee/4069 Fix bug in HashTable (negative hashes would crash hash_find)

2011-01-01 Thread subversion
teeemcee 2011-01-01 11:08:28 -0800 (Sat, 01 Jan 2011) 112 Fix bug in HashTable (negative hashes would crash hash_find) Relatedly, added more sanity checking to frame_load --- U wip/allmodex.bas U wip/util.bas U wip/util.bi ___ Ohrrpgce mailing list

[Ohrrpgce] SVN: teeemcee/4070 Yikes! Fix hero data corruption bug in game upgrading (hero handle point

2011-01-01 Thread subversion
teeemcee 2011-01-01 11:08:41 -0800 (Sat, 01 Jan 2011) 472 Yikes! Fix hero data corruption bug in game upgrading (hero handle points fixbit) that's been there over three years. It was very hard to notice though. TEST.RPG has been affected by this. If you go to the 2nd spell list of heroes 1 and

[Ohrrpgce] SVN: teeemcee/4071 Fix blatantly obvious out-of-bounds crash (introduced r4025) in equip me

2011-01-01 Thread subversion
teeemcee 2011-01-01 11:08:53 -0800 (Sat, 01 Jan 2011) 260 Fix blatantly obvious out-of-bounds crash (introduced r4025) in equip menu when there were no alternative equipable items for a slot (just the unequip option). (Of course it would normally only crash with -exx, which is probably the reason

[Ohrrpgce] SVN: teeemcee/4072 Updated DT0 and HeroDef for percentage based elementals.

2011-01-01 Thread subversion
teeemcee 2011-01-01 11:09:07 -0800 (Sat, 01 Jan 2011) 367 Updated DT0 and HeroDef for percentage based elementals. -DT0 is binsize-sized now -Changed return value from percent_grabber -Added SINGLE overloads for percent_grabber percent_format, and changed their handling of sig. fig.s -Changed

Re: [Ohrrpgce] SVN: teeemcee/4072 Updated DT0 and HeroDef for percentage based elementals.

2011-01-01 Thread Ralph Versteegen
On 2 January 2011 08:25, Mike Caron caron.m...@gmail.com wrote: On 1/1/2011 14:16, Ralph Versteegen wrote: On 2 January 2011 08:09,subvers...@hamsterrepublic.com  wrote: teeemcee 2011-01-01 11:09:07 -0800 (Sat, 01 Jan 2011) 367 Updated DT0 and HeroDef for percentage based elementals. -DT0

Re: [Ohrrpgce] SVN: teeemcee/4072 Updated DT0 and HeroDef for percentage based elementals.

2011-01-01 Thread Mike Caron
On 1/1/2011 14:30, Ralph Versteegen wrote: On 2 January 2011 08:25, Mike Caroncaron.m...@gmail.com wrote: On 1/1/2011 14:16, Ralph Versteegen wrote: On 2 January 2011 08:09,subvers...@hamsterrepublic.comwrote: teeemcee 2011-01-01 11:09:07 -0800 (Sat, 01 Jan 2011) 367 Updated DT0 and

Re: [Ohrrpgce] SVN: teeemcee/4063 Remove the nativehbits array and all the code for saving/loading it in S

2011-01-01 Thread James Paige
On Sat, Jan 01, 2011 at 07:23:17PM +1300, Ralph Versteegen wrote: On 31 December 2010 23:06, James Paige b...@hamsterrepublic.com wrote: On Thu, Dec 30, 2010 at 04:18:38PM -0800, subvers...@hamsterrepublic.com wrote: teeemcee 2010-12-30 16:18:38 -0800 (Thu, 30 Dec 2010) 640 Remove

Re: [Ohrrpgce] SVN: teeemcee/4065 Remove weak/strong/absorb bits from battle. Wrote awful_compatible_equip

2011-01-01 Thread James Paige
On Fri, Dec 31, 2010 at 11:05:26PM -0800, subvers...@hamsterrepublic.com wrote: teeemcee 2010-12-31 23:05:25 -0800 (Fri, 31 Dec 2010) 309 Remove weak/strong/absorb bits from battle. Wrote awful_compatible_equip_elemental_merging which generalises the old scheme using interpolation (and

Re: [Ohrrpgce] SVN: teeemcee/4067 Rewrote get/setfixbits, and added extendfile

2011-01-01 Thread James Paige
On Sat, Jan 01, 2011 at 11:07:55AM -0800, subvers...@hamsterrepublic.com wrote: teeemcee 2011-01-01 11:07:55 -0800 (Sat, 01 Jan 2011) 317 Rewrote get/setfixbits, and added extendfile get/setfixbits was not only limited to just 16 bits, but it used setpicstuf+load/storeset functions which

[Ohrrpgce] string.bi

2011-01-01 Thread James Paige
The scons build system is failing saying: scons: *** [game-common.o] string.bi: No such file or directory This seems to have started in revision 4059 Interestingly the makegame.sh and makeedit.sh scripts still seem to work fine. --- James Paige ___

Re: [Ohrrpgce] SVN: teeemcee/4065 Remove weak/strong/absorb bits from battle. Wrote awful_compatible_equip

2011-01-01 Thread Ralph Versteegen
On 2 January 2011 16:53, James Paige b...@hamsterrepublic.com wrote: On Fri, Dec 31, 2010 at 11:05:26PM -0800, subvers...@hamsterrepublic.com wrote: teeemcee 2010-12-31 23:05:25 -0800 (Fri, 31 Dec 2010) 309 Remove weak/strong/absorb bits from battle. Wrote

Re: [Ohrrpgce] string.bi

2011-01-01 Thread Ralph Versteegen
On 2 January 2011 17:18, James Paige b...@hamsterrepublic.com wrote: The scons build system is failing saying: scons: *** [game-common.o] string.bi: No such file or directory This seems to have started in revision 4059 Interestingly the makegame.sh and makeedit.sh scripts still seem to work

Re: [Ohrrpgce] SVN: teeemcee/4067 Rewrote get/setfixbits, and added extendfile

2011-01-01 Thread Ralph Versteegen
On 2 January 2011 16:55, James Paige b...@hamsterrepublic.com wrote: On Sat, Jan 01, 2011 at 11:07:55AM -0800, subvers...@hamsterrepublic.com wrote: teeemcee 2011-01-01 11:07:55 -0800 (Sat, 01 Jan 2011) 317 Rewrote get/setfixbits, and added extendfile get/setfixbits was not only limited

[Ohrrpgce] SVN: kampu/4073 Fix scons-based building (add 'string.bi' to list of 'base' includes so

2011-01-01 Thread subversion
kampu 2011-01-01 22:40:51 -0800 (Sat, 01 Jan 2011) 101 Fix scons-based building (add 'string.bi' to list of 'base' includes so it is not detected as a dep.) --- U wip/ohrbuild.py ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org

Re: [Ohrrpgce] string.bi

2011-01-01 Thread David Gowers (kampu)
Hmm, I thought I fixed that before (it's about the dependency detection -- SCons is detecting string.bi as a dep, and not finding it.).. wait.. Adding 'string.bi' to the list on line 10 of ohrbuild.py should fix it. Testing.. yep, works. Commited :)