Re: [Ohrrpgce] [ohrrpgce/ohrrpgce] XBox Joypad Stuck Analogue Up in Custom (#1215)

2022-05-23 Thread Ralph Versteegen via Ohrrpgce
Oh, also, AFAIU the default button mapping of all 8BitDo (and Switch and GameCube and some other) gamepads has changed in recent SDL to match actual button labels rather than based on layout (what they would be labelled on an XBox controller). Maybe that's relevant. -- Reply to this email

Re: [Ohrrpgce] [ohrrpgce/ohrrpgce] XBox Joypad Stuck Analogue Up in Custom (#1215)

2022-05-23 Thread Ralph Versteegen via Ohrrpgce
Windows nightly builds now ship with SDL2.dll 2.0.22, containing scores more gamepad fixes, so I would like to hear results of retesting this. -- Reply to this email directly or view it on GitHub: https://github.com/ohrrpgce/ohrrpgce/issues/1215#issuecomment-1135383990 You are receiving this

[Ohrrpgce] Unreliable nightly builds?

2022-05-23 Thread Ralph Versteegen via Ohrrpgce
There seem to be a lot of problems with nightlies lately. Looking over the last couple weeks almost every day one or more of the nightly build emails is missing, the Android one especially. I think they haven't been running rather than not sending email. 32 and 64-bit Linux builds haven't built in