Oh, also, AFAIU the default button mapping of all 8BitDo (and Switch and
GameCube and some other) gamepads has changed in recent SDL to match actual
button labels rather than based on layout (what they would be labelled on an
XBox controller). Maybe that's relevant.
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Windows nightly builds now ship with SDL2.dll 2.0.22, containing scores more
gamepad fixes, so I would like to hear results of retesting this.
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There seem to be a lot of problems with nightlies lately. Looking over the
last couple weeks almost every day one or more of the nightly build emails
is missing, the Android one especially. I think they haven't been running
rather than not sending email. 32 and 64-bit Linux builds haven't built in