Re: [Ohrrpgce] [ohrrpgce/ohrrpgce] music_sdl2: Freeze when playing gurgu.mid on Linux (#1196)

2022-05-27 Thread Ralph Versteegen via Ohrrpgce
This bug has just been fixed in SDL_mixer git. There hasn't been an SDL_mixer release in quite a while. -- Reply to this email directly or view it on GitHub: https://github.com/ohrrpgce/ohrrpgce/issues/1196#issuecomment-1140127909 You are receiving this because you are subscribed to this

[Ohrrpgce] SVN: james/12981 Battle mouse hover cursor also respects enemy cursor offset again

2022-05-27 Thread subversion--- via Ohrrpgce
james 2022-05-27 17:00:42 -0700 (Fri, 27 May 2022) 65 Battle mouse hover cursor also respects enemy cursor offset again --- U wip/bmod.rbas U wip/sliceedit.bas U wip/slices.bas U wip/slices.bi ___ Ohrrpgce mailing list

[Ohrrpgce] SVN: james/12980 Fix enemy cursor positioning in battle (was broken after the switch to s

2022-05-27 Thread subversion--- via Ohrrpgce
james 2022-05-27 17:00:34 -0700 (Fri, 27 May 2022) 624 Fix enemy cursor positioning in battle (was broken after the switch to slice-based battle ui) Also fixed cursor offset to actually match the position set in the enemy editor, rather than being offset 3 pixels to the left for no good reason.

Re: [Ohrrpgce] Unreliable nightly builds?

2022-05-27 Thread Ralph Versteegen via Ohrrpgce
Oh, that function is new in SDL 2.0.12, which was released only March 2020, way too recently. My bad. I didn't remember what minimum SDL version we're requiring on Linux, but I see it is just 2.0.5. I guess I'll dynamically load that function to restore support for 2.0.5, or maybe just put it

Re: [Ohrrpgce] Unreliable nightly builds?

2022-05-27 Thread James Paige via Ohrrpgce
Okay, separate from the power problem, this seems to be the error that is stopping the Linux builds from completing: build/game-gfx_sdl2.o: In function `get_joystick.part.8': game-gfx_sdl2.c:(.text.get_joystick.part.8+0x6ac): undefined reference to `SDL_GameControllerTypeForIndex' collect2: