Re: [Ohrrpgce] SVN: james/13137 Attackers doing "unhide" attacks are allowed to ignore the hidden status

2022-10-18 Thread James Paige via Ohrrpgce
Haha! I guess some more clean-up would be good, but mostly I am just glad to have fixed the two most common cases of a simple jump/land chain getting a hero or enemy completely stuck. On Tue, Oct 18, 2022, 9:08 PM Ralph Versteegen via Ohrrpgce < ohrrpgce@lists.motherhamster.org> wrote: > Wow t

Re: [Ohrrpgce] SVN: james/13137 Attackers doing "unhide" attacks are allowed to ignore the hidden status

2022-10-18 Thread Ralph Versteegen via Ohrrpgce
Wow there are a huge number of edge cases and special cases here, I regret looking into this... I see the problems were introduced in: r12685 "Fix "Jump" (and the other new hiding attacks) to properly prevent targetting when used by heroes". r12874 "Fix check_for_unhittable_invisible_foe() to prop