http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=629





------- Comment #1 from [EMAIL PROTECTED]  2008-04-25 00:21 -------
..and while we're at it, it would be cool to place the status indicators on top
of the hero;each with it's own animating graphic set.
..in the near future,that is.

(In reply to comment #0)
> We already have registers for four status effects, right? Why not more -- and
> user-definable?
> 
> Suggestions for a customization scheme:
> - Stat changes (fixed, as a % of the register, and as a % of current/maximum)
> - Stat changes per time (same)
> - Bitset changes
> - Register decrement per time
> - Reset stats when effect ends? (configurable by stat)
> 
> And then convert the existing status effects to the new scheme, so that users
> can edit those, too.
> 


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