On Thu, May 24, 2018 at 4:04 AM, Alexey Potapov wrote:
> Linas,
> OK, let's continue the discussion about probabilities.
>
> 2018-05-22 21:18 GMT+03:00 Linas Vepstas :
>
>> Do not assume that a probability is what you actually want. Let me give
>> three examples.
>>
>> In real life, when you see
Hi all,
I'm new, I am trying to install everything, please help. I will try to
contribute in any way I can.
cmake ..
-- Build type: Release
-- CogUtil not found
CMake Error at CMakeLists.txt:144 (MESSAGE):
CogUtil missing: it is needed for everything!
-- Configuring incomplete, errors occ
On Thu, May 24, 2018 at 6:13 AM, Alexey Potapov wrote:
>
>>>
>> No, I meant values in general. So for instance if atom (Node "A") holds a
>> FloatValue (5.2, 0.1, 4.5) at key (Schema "*-my-key*-"), the following
>> would return something like
>>
>> (cog-execute!
>> (GetValueLink
>> (Node "A
On Thu, May 24, 2018 at 6:03 AM, Alexey Potapov wrote:
> Linas,
>
>
>> I want to keep this conversation realistic. Sophia, today, struggles to
>> see human faces.
>>
>
> We don't talk about applying existing narrow method. These method may be
> needed/realistic/practical now, but they don't brin
>
>
>>
> No, I meant values in general. So for instance if atom (Node "A") holds a
> FloatValue (5.2, 0.1, 4.5) at key (Schema "*-my-key*-"), the following
> would return something like
>
> (cog-execute!
> (GetValueLink
> (Node "A")
> (Schema "*-my-key-*")))
>
> (List (Number 5.2) (Number
Linas,
> I want to keep this conversation realistic. Sophia, today, struggles to
> see human faces.
>
We don't talk about applying existing narrow method. These method may be
needed/realistic/practical now, but they don't bring us much closer to AGI.
If we were talking about 'realistic' things
Linas,
OK, let's continue the discussion about probabilities.
2018-05-22 21:18 GMT+03:00 Linas Vepstas :
> Do not assume that a probability is what you actually want. Let me give
> three examples.
>
> In real life, when you see a crow, and it is dark, and you want to talk
> about it, you just sa