The semantics of archetype Specialization

2005-05-30 Thread Sam Heard
Hi Andrew The principles of specialisation have been described in our development environment and there is a placeholder for the documentation in the archetype system document. Our initial thoughts are at: http://www.deepthought.com.au/it/archetypes/output/specialisation.html The rules that

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2005-05-30 Thread Bert Verhees
Op zondag 29 mei 2005 23:42, schreef MD: What information consumes is rather obvious: it consumes the attention of its recipients. Hence, a wealth of information creates a poverty of attention and a need to allocate that attention efficiently among the overabundance of information sources that

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2005-05-30 Thread Nicholas Brown
Maybe the amount of Entropy (disorder) is reduced by information but increases by too much data? I agree that one should be offered the information that one needs at a given time but that implies that one can define the scope in the information request, Best wishes Nick - Original Message

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2005-05-30 Thread Bigpond
Not necessarily - it is the 'stuff' that surrounds information that gives meaning. Reduce too far and information loses its context and is at risk of being meaningless information - a blood pressure of 120/80 is meaningless unless context is supplied? Ape, human, earthworm about to explode! To

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2005-05-30 Thread Bert Verhees
The message did not appear on the list at first send, so I try again Bert Op zondag 29 mei 2005 23:42, schreef MD: What information consumes is rather obvious: it consumes the attention of its recipients. Hence, a wealth of information creates a poverty of attention and a need to allocate

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2005-05-30 Thread lakew...@copper.net
Hi Ed, One needs to distinguish between System Designers and Application Designers and both can be subdivided further, e.g., Fault-Tolerant. System Designers 'handle' the data and information; Application Designers 'handle' the content. Understanding the difference between data and information