Thanks Ian,
Maybe if narrative can't be coded text, we might want to add that clarification 
to the specs or, as you suggest, use string as type.
What do members of the SEC think about this?

-- 
Kind regards,
Eng. Pablo Pazos GutiƩrrez
http://cabolabs.com

From: i...@freshehr.com
Date: Fri, 17 Jun 2016 21:13:03 +0100
Subject: Re: Issues setting constraints to INSTRUCTIONS in the Archetype Editor
To: openehr-technical@lists.openehr.org

Hi Pablo,
The ordered checkbox actually applies to the ITEM_TREE within the activity








INSTRUCTION[at0000] matches {   -- Care Plan

  activities cardinality matches {0..*; unordered} matches {

    ACTIVITY[at0001] occurrences matches {0..1} matches {       -- Activity

        action_archetype_id matches {/openEHR-EHR-ACTION\.care_plan\.v1/}

        description matches {

            ITEM_TREE[at0004] matches { -- Tree

                 items cardinality matches {0..*; ordered} matches {

                                                        ELEMENT[at0017] 
occurrences matches {0..1} matches {    -- Care Plan Name



What is your use-case for strict ordering of activities?



With regard to 'narrative' - that should definitely just be free text - it is 
intended as a pure narrative representation of the key parts of the instruction 
as a 'sanity check' for complex orders. It should not be CODED_TEXT, and 
arguably just 'string'.
Ian


Dr Ian McNicoll
mobile +44 (0)775 209 7859
office +44 (0)1536 414994
skype: ianmcnicoll
email: i...@freshehr.com
twitter: @ianmcnicoll

Co-Chair, openEHR Foundation ian.mcnicoll@openehr.orgDirector, freshEHR 
Clinical Informatics Ltd.
Director, HANDIHealth CIC
Hon. Senior Research Associate, CHIME, UCL

On 17 June 2016 at 20:50, pablo pazos <pazospa...@hotmail.com> wrote:



Hi, 
I created an INSTRUCTION archetype, under Definition > Current Activity there 
is a checkbox "ordered" that seems not to be working since when I check it I 
see the same on the ADL:
activities cardinality matches {0..*; unordered} 


This is a question really, since INSTRUCTION.narrative is DV_TEXT, it can also 
be DV_CODED_TEXT (looking at the specs I couldn't find anything against it). If 
this is correct, shouldn't the AE provide a feature to set the narrative as 
coded text?

BTW, I'm using v2.2.905 Beta.

Thanks!

-- 
Kind regards,
Eng. Pablo Pazos GutiƩrrez
http://cabolabs.com                                       

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