[oe] [PATCH v2] Change the url to variable for savannah in SRC_URI

2014-04-27 Thread Changhyeok Bae
* The variables (SAVANNAH_GNU_MIRROR) are defined in oe-core/meta/conf/bitbake.conf. * MIRRORS in quagga and libunwind is removed. because the MIRRORS of savannah is globally defined in oe-core/meta/classes/mirrors.bbclass Signed-off-by: Changhyeok Bae changhyeok@lge.com ---

[oe] [meta-oe][PATCH] fbset: inherit from autotools-brokensep instead of autotools to fix build

2014-04-27 Thread Carlos Rafael Giani
This package will not build with a separate build directory. Signed-off-by: Carlos Rafael Giani d...@pseudoterminal.org --- meta-oe/recipes-support/fbset/fbset_2.1.bb | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/meta-oe/recipes-support/fbset/fbset_2.1.bb

[oe] [meta-browser][PATCH 0/4] Introduce EGL/GLES and component build patches for Chromium

2014-04-27 Thread Carlos Rafael Giani
This set of patches extends the chromium recipe to allow for EGLGLESv2 based 2D rendering, considerably improving performance. This also adds hardware-accelerated WebGL support. Three new PACKAGECONFIG for chromium are introduced: * component-build : If set, Chromium is built in component

[oe] [meta-browser][PATCH 1/4] Add component-build PACKAGECONFIG option

2014-04-27 Thread Carlos Rafael Giani
In a component build, the individual Chromium components are contained in separate shared objects. This is useful when building on a system with 8 GB RAM or less (since the linker needs at least that much for link time optimization otherwise if a non-component build is done), and during

[oe] [meta-browser][PATCH 2/4] Add variable to contain extra command-line arguments

2014-04-27 Thread Carlos Rafael Giani
With this patch it becomes possible to add extra command line options to the chrome call in /usr/bin/google-chrome script . Signed-off-by: Carlos Rafael Giani d...@pseudoterminal.org --- recipes-browser/chromium/chromium/google-chrome | 9 +

[oe] [meta-browser][PATCH 3/4] Add use-egl PACKAGECONFIG to let chromium use EGL automatically

2014-04-27 Thread Carlos Rafael Giani
By default, Chromium will try to use GLX and regular OpenGL. On embedded platforms, these are often not present, or unaccelerated, and using EGL and OpenGL ES instead makes more sense. To produce builds that use EGL and OpenGL ES by default instead, this PACKAGECONFIG option can be used. An

[oe] [meta-browser][PATCH 4/4] Add ignore-lost-context PACKAGECONFIG to ignore lost EGL contexts

2014-04-27 Thread Carlos Rafael Giani
Accelerating the HTML5 canvas element rendering with OpenGL ES is tricky, because an EGL context can get lost with some drivers. Since pages using canvas assume they can paint into the canvas and the pixels inside will never vanish, this is a problem. Workarounds like periodic snapshots are being

[oe] [PATCH v3] Change the url to variable for savannah in SRC_URI

2014-04-27 Thread Changhyeok Bae
* The variables (SAVANNAH_MIRROR) are defined in oe-core/meta/conf/bitbake.conf. * MIRRORS in quagga and libunwind is removed. because the MIRRORS of savannah is globally defined in oe-core/meta/classes/mirrors.bbclass Signed-off-by: Changhyeok Bae changhyeok@lge.com ---

Re: [oe] v4l-utils won't build

2014-04-27 Thread Richard Cagley
On Fri, Apr 25, 2014 at 7:06 PM, Richard Cagley rcag...@gmail.com wrote: On Fri, Apr 25, 2014 at 5:40 PM, Adam Lee adam.yh@gmail.com wrote: which branch are you on? I am on master-next for OE and on Daisy on Poky. Both opencv and v4l-utils build ok. Adam I don't know is probably a bad

[oe] State of bitbake world, Failed tasks 2014-04-28

2014-04-27 Thread Martin Jansa
Be aware that qemux86-64 log is there, but it wasn't complete so it isn't included in this report. It isn't complete, because with this number of failed recipes rm_work wasn't able to keep tmpdir small enough for my 55G tmpfs, biggest chunk was eaten by chromium and mongodb: 593M

Re: [oe] [meta-browser][PATCH 0/4] Introduce EGL/GLES and component build patches for Chromium

2014-04-27 Thread Martin Jansa
On Sun, Apr 27, 2014 at 01:21:47PM +0200, Carlos Rafael Giani wrote: This set of patches extends the chromium recipe to allow for EGLGLESv2 based 2D rendering, considerably improving performance. This also adds hardware-accelerated WebGL support. All 4 commit messages should start with

Re: [oe] [meta-browser][PATCH 0/4] Introduce EGL/GLES and component build patches for Chromium

2014-04-27 Thread Martin Jansa
On Sun, Apr 27, 2014 at 01:21:47PM +0200, Carlos Rafael Giani wrote: This set of patches extends the chromium recipe to allow for EGLGLESv2 based 2D rendering, considerably improving performance. This also adds hardware-accelerated WebGL support. Three new PACKAGECONFIG for chromium are