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pHilipp Zabel escreveu:
PSP allows you to set almost any configuration on the port, using
TISSP
is not necessary. TISSP behaviour may be emulated by PSP, see below.
This is interesting. If this is possible, is there any advantage of
On Fri, 30 May 2008 02:37:54 -0300
Daniel Ribeiro [EMAIL PROTECTED] wrote:
Daniel Ribeiro wrote:
I am not really sure of how the pcap - pxa-ssp communication is
made, maybe it is 16 bit stereo audio sent with 32bit i2s emulation
(8.4.11 of pxa manual) with PXA as slave, maybe it is
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Antonio Ospite escreveu:
I talked with Philipp Zabel about your changes, and obviously he said
that this change is way better than my hackish solution but it is not
_right_ yet.
Philipp code is wrong, not mine. ;)
pH5 ao2: that isn't
On Fri, 30 May 2008 02:37:54 -0300
Daniel Ribeiro [EMAIL PROTECTED] wrote:
I did some more research on this and now i am convinced that it is I2S
MSB with PXA slave.
The following (untested, its time to sleep ;) ) patches fixes I2S
emulation on pxa2xx-ssp.c and removes the
Antonio Ospite wrote:
I attach the patch ported to the new code.
SND_SOC_DAIFMT_MSB is for I2S emulation in MSB mode, shouldn't the
format be called SND_SOC_DAIFMT_I2S_MSB?
Yes, but there is no DAIFMT_I2S_MSB on soc.h. It will work with
I2S_DAIFMT_I2S too, but the audio channels will be
Daniel Ribeiro wrote:
Antonio Ospite wrote:
I attach the patch ported to the new code.
SND_SOC_DAIFMT_MSB is for I2S emulation in MSB mode, shouldn't the
format be called SND_SOC_DAIFMT_I2S_MSB?
Yes, but there is no DAIFMT_I2S_MSB on soc.h. It will work with
I2S_DAIFMT_I2S too, but the
Daniel Ribeiro wrote:
I am not really sure of how the pcap - pxa-ssp communication is
made, maybe it is 16 bit stereo audio sent with 32bit i2s emulation
(8.4.11 of pxa manual) with PXA as slave, maybe it is not... All i know
is that it does not work unless we use 32 bit ssp frames for 16