Michael michaelspriv...@gmail.com schrieb am 04.10.2010 12:12:13:
On Mon, Oct 4, 2010 at 12:05 PM, Thorsten Heit thorsten.h...@vkb.de
wrote:
Hi,
It seems very easy to overlook, but it is my understanding that you
always need to run these steps in a specific order:
first just run
Hi,
It seems very easy to overlook, but it is my understanding that you
always need to run these steps in a specific order:
first just run import by itself
pfexec zpool import
output will list pools available for import
Great, didn't know about that. Thanks :-)
Just run import by
On Mon, Oct 4, 2010 at 12:05 PM, Thorsten Heit thorsten.h...@vkb.de wrote:
Hi,
It seems very easy to overlook, but it is my understanding that you
always need to run these steps in a specific order:
first just run import by itself
pfexec zpool import
output will list pools available
First, thanks to the OpenIndiana people. It's just what we've all
been waiting for, and I now have it installed on my laptop at home, a
Toshiba Satellite Pro P300 (which is where I am just now), and my
workstation at work, a Sun Ultra 20 M2.
Two things have been biting me. On my (UK)
From my opinion, it is more stable to have separate drive / partition, one for
OpenSolaris 2009.06, and another for OpenIndiana
Upgrading OpenSolaris 2008.05 with new package from 2009.06 result in slower
machine response, so from this experience, it is easier for me just to destroy
either
Is there any SATA Multiplexer support for OI? I recall that OpenSolaris
did not (yet) support this, if not any plans to?
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Daniel Kjar wrote:
I still think throwing hunt or some of the other old terminal based
bsd games in there would be hilarious.
nethack should be in sfw still.
--
-Alan Coopersmith-alan.coopersm...@oracle.com
Oracle Solaris Platform Engineering: X Window System
I don't think there are really performance drawbacks for game development on
OpenIndiana. Heavy games are anyway based on OpenGL, which in turn ends up
in drivers quality. Sound is another sensitive issue, but interestingly,
OpenSolaris uses OSS, which is better for game development, comparing to
oh what a god awful time waster! Now I may have to play for a little
while...
On 10/ 4/10 04:25 PM, Alan Coopersmith wrote:
Daniel Kjar wrote:
I still think throwing hunt or some of the other old terminal based
bsd games in there would be hilarious.
nethack should be in sfw still.
--
On 4 Oct 2010, at 21:22, Daniel Kjar wrote:
I still think throwing hunt or some of the other old terminal based bsd
games in there would be hilarious.
I'd quite like to throw on some of the Infocom text adventure games :) Zork I,
II and III were released as freeware. My favourite was The
Ray Arachelian wrote:
Is there any SATA Multiplexer support for OI? I recall that OpenSolaris
did not (yet) support this, if not any plans to?
Multiplexer support was added some time ago but not all sata chipset
drivers were updated.
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