Michael schrieb am 04.10.2010 12:12:13:
> On Mon, Oct 4, 2010 at 12:05 PM, Thorsten Heit
wrote:
> > Hi,
> >
> >> It seems very easy to overlook, but it is my understanding that you
> >> always need to run these steps in a specific order:
> >> first just run import by itself
> >>
> >> pfexec zpo
Hi,
> It seems very easy to overlook, but it is my understanding that you
> always need to run these steps in a specific order:
> first just run import by itself
>
> pfexec zpool import
>
Great, didn't know about that. Thanks :-)
> Just run import by itself first and all should be well.
On Mon, Oct 4, 2010 at 12:05 PM, Thorsten Heit wrote:
> Hi,
>
>> It seems very easy to overlook, but it is my understanding that you
>> always need to run these steps in a specific order:
>> first just run import by itself
>>
>> pfexec zpool import
>>
>
> Great, didn't know about that. Thanks
First, thanks to the OpenIndiana people. It's just what we've all
been waiting for, and I now have it installed on my laptop at home, a
Toshiba Satellite Pro P300 (which is where I am just now), and my
workstation at work, a Sun Ultra 20 M2.
Two things have been biting me. On my (UK) laptop
>From my opinion, it is more stable to have separate drive / partition, one for
>OpenSolaris 2009.06, and another for OpenIndiana
Upgrading OpenSolaris 2008.05 with new package from 2009.06 result in slower
machine response, so from this experience, it is easier for me just to destroy
either Z
On 4 Oct 2010, at 02:57, Allan E. Registos wrote:
> The current effort must be on the stabilizing of the platform. Gaming support
> in Linux is poor, how much more for this early release of OpenIndiana.
Solaris isn't really a gaming platform. The focus of the operating system
development has al
Is there any SATA Multiplexer support for OI? I recall that OpenSolaris
did not (yet) support this, if not any plans to?
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I still think throwing "hunt" or some of the other old terminal based
bsd games in there would be hilarious.
On 10/ 4/10 04:10 PM, Alasdair Lumsden wrote:
On 4 Oct 2010, at 02:57, Allan E. Registos wrote:
The current effort must be on the stabilizing of the platform. Gaming support
in Linux
Daniel Kjar wrote:
> I still think throwing "hunt" or some of the other old terminal based
> bsd games in there would be hilarious.
nethack should be in sfw still.
--
-Alan Coopersmith-alan.coopersm...@oracle.com
Oracle Solaris Platform Engineering: X Window System
__
I don't think there are really performance drawbacks for game development on
OpenIndiana. Heavy games are anyway based on OpenGL, which in turn ends up
in drivers quality. Sound is another sensitive issue, but interestingly,
OpenSolaris uses OSS, which is better for game development, comparing to
P
oh what a god awful time waster! Now I may have to play for a little
while...
On 10/ 4/10 04:25 PM, Alan Coopersmith wrote:
Daniel Kjar wrote:
I still think throwing "hunt" or some of the other old terminal based
bsd games in there would be hilarious.
nethack should be in sfw still.
--
On 4 Oct 2010, at 21:22, Daniel Kjar wrote:
> I still think throwing "hunt" or some of the other old terminal based bsd
> games in there would be hilarious.
I'd quite like to throw on some of the Infocom text adventure games :) Zork I,
II and III were released as freeware. My favourite was The
Ray Arachelian wrote:
Is there any SATA Multiplexer support for OI? I recall that OpenSolaris
did not (yet) support this, if not any plans to?
Multiplexer support was added some time ago but not all sata chipset
drivers were updated.
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