Hi Werner,
Unfortunately, the Scene Builder icons are not available for use.
Regards,
--
Simon
On 24/05/2013 12:05:45, Werner Lehmann wrote:
Hi,
are those icons in the SceneBuilder library view available to use in
commercial projects? I am talking about icons for panes, buttons, etc. I
suppos
Changeset: c227aa3c2a73
Author:kcr
Date: 2013-05-25 12:42 -0700
URL: http://hg.openjdk.java.net/openjfx/8/graphics/rt/rev/c227aa3c2a73
[TEST-ONLY] Remove non-functioning (and incorrect) test from javafx-ui-quantum
so it doesn't show up in the gradle build; Remove dependency on Buil
I'm also very interested in the topic. I suspect many smoothness issues are
related to lack of pre caching, e.g. transition and animations lag when shown
the first time because of a lot of initial instantiation, lazy allocation, gpu
upload, tesselation, image caching etc. The smart resource cons
The Tower Defense game did go quiet. Partly this was because I was traveling up
until a couple of weeks ago.
But a bigger reason is because even in the very simple and limited
functionality we had we already hit some pretty serious issues. The canvas in
particular was doing really weird buffer
I have previously posed questions about the limits of performance that can
be expected with JavaFX and also the kind of applications for which it is
suitable.
In response to this and other questions from JavaFX developers a project was
created to develop a Tower Defence game in JavaFX. Has thi