Actually, I want skins to be applied in the whole sub-tree of a node.
The node itself may not be a control, but it may contain controls.
On Sun, Feb 8, 2015 at 6:44 PM, Tomas Mikula wrote:
> Hello list,
>
> after adding a node to the scene graph, how do I "apply" the skin to
> it, in case it is a
Hello list,
after adding a node to the scene graph, how do I "apply" the skin to
it, in case it is a Control? Something like an equivalent of
applyCss() for skins.
My use case is this:
I add a node to the scene, and want to know its preferred width. So I
call node.applyCss() to make sure CSS is a