Re: how to implement delayed calculation of node/shape

2018-08-26 Thread Michael Paus
One possible solution for this would be to use an AnimationTimer. Maintain a dirty state somewhere and check that when the AnimationTimer gets called for the next pulse. Am 26.08.18 um 16:59 schrieb Zsolt Kúti: Hi, Some of my classes extend Path or Group and constructed by non-trivial

how to implement delayed calculation of node/shape

2018-08-26 Thread Zsolt Kúti
Hi, Some of my classes extend Path or Group and constructed by non-trivial algorithms that may use many properties, either standard (like strokeWidth) or non-standard ones. Setting a property calculates a new state at present. When several properties are set it means a lot of unnecessary

Re: Why are there only platform-specific Maven artifacts?

2018-08-26 Thread Johan Vos
The platform-specific code is a general Java issue that needs to be solved one day. Your suggestion basically comes down to moving the classfiles from the platform-specific jars into the empty jars, right? A problem with this is that currently, the jars are platform-dependent as well (e.g. no