I very much like the idea of a simpler way to create Borders and Backgrounds,
but once you get beyond the original proposal of Border.stroke(Paint stroke),
it seems like a case where a fluent interface would be useful. The
alternatives of multiple argument constructors just start getting back
> On Dec 7, 2020, at 10:33 AM, Kevin Rushforth wrote:
>
> On Wed, 2 Dec 2020 20:00:55 GMT, Kevin Rushforth wrote:
>
>> This is a proposed fix for the bug where the Apple system menubar is
>> initially non-responsive on macOS 10.15 and later after a JavaFX application
>> has started up. The
t get is standardization of
> that interface.
>
> -- Kevin
>
>
> On 11/2/2020 2:34 PM, Bruce Johnson wrote:
>> I should not even have mentioned the GraphicsContext for scene graph
>> rendering. There is something elegant about being able to easily make the
>> whol
t go into the details
>> here because that idea is out of reach anyway.
>>
>> Am 02.11.20 um 15:42 schrieb Bruce Johnson:
>>> And if you want to think of even further advances (which I’d avoid at this
>>> point because I’d like this to get done in a usefu
ent from my iPhone
>
>> On Nov 2, 2020, at 14:19, Bruce Johnson wrote:
>>
>>
>> A variety of packages (for example, VectorGraphics or JFreeSVG) exist that
>> allow redirecting Java2D drawing to output other than the Java2D canvas.
>>
>> These w
L 5 canvas.
> Just my two €ent.
> Michael
>
> Am 02.11.20 um 14:18 schrieb Bruce Johnson:
>> A variety of packages (for example, VectorGraphics or JFreeSVG) exist that
>> allow redirecting Java2D drawing to output other than the Java2D canvas.
>>
>> The
rite complex graphics rendering code for a lot of different
> platforms and not only platforms where JavaFX already exists
> and can be used. Just think of the Android canvas or, via cross-
> compilation, even the HTML 5 canvas.
> Just my two €ent.
> Michael
>
> Am 02.11.20 um
A variety of packages (for example, VectorGraphics or JFreeSVG) exist that
allow redirecting Java2D drawing to output other than the Java2D canvas.
These work by extending java.awt.Graphics2D. By passing the extended
Graphics2D object into a paint method, output can be redirected to a file