ditional information on how to use
them besides the Javadoc? Would using the Canvas be easier? Can I somehow use
the GraphicsContext of Canvas to do that?
I'd be grateful for any pointers even when it's just "check out the class XZY
in the underlying prism code: ".
Thanks and best regards!
Philipp Dörfler
+1
I’m also filtering them out right now.
Cheers,
Philipp
Am 27.06.2014 um 09:30 schrieb Ralf Spathelf :
> +1
>
> I'm currently basically interested in the discussions.
>
> Regards,
> Ralf
>
> On 06/24/2014 03:34 PM, Kevin Rushforth wrote:
>> It has been suggested that we create a new alias f
Good job, this released version looks really polished and seems a lot more
stable and feels snappier. And I love the new thinner look!
Am 14.05.2014 um 19:28 schrieb Simon Vienot :
> In case some of you missed it, we have just pushed Scene Builder 2.0 live [1]
> yesterday.
> All details on Jasp
For the impatient: SceneBuilder is OpenSource nowadays and included in the
OpenJFX8-rt repository as a NetBeans project.
~ Philipp
Am 15.04.2014 um 12:32 schrieb Felix Bembrick :
> There hasn't been a new release of Scene Builder in over 2 months (unless I
> am accessing stale links). Is one
Philipp Dörfler
Am 06.04.2014 um 16:31 schrieb Exo Verse :
> Can you please explain what True 3D means in terms of Low Level API ?
> Because with LWJGL I can use Low Level API to talk directly to my Video
> Card. As a game dev, I need every ounce of umph from the card I can get,
>
the wiki. Will do that Monday. Gotta go now.
>
> Steve
>
> On 2014-04-04 5:31 PM, Philipp Dörfler wrote:
>> Hi,
>>
>> just out of curiousity I wanted to build OpenJFX, but although I followed
>> the instructions at
>> https://wiki.openjdk.java.ne
Hi,
just out of curiousity I wanted to build OpenJFX, but although I followed the
instructions at
https://wiki.openjdk.java.net/display/OpenJFX/Building+OpenJFX
I can’t get it to work.
gradle 1.8 fails when building :fxpackage:compileLauncher as follows:
:fxpackager:compileLauncher
clang: warni
The only thing you have to do is to write a controller and put
myTextBox.textProperty().bindBidirectional(dataModel.textProperty()); into
the initialize method. It's way less convenient than it could and should be
but at least that gets you bidirectional binding. For a working example
featuring a c
Yay! Seems Christmas is early this year :)
Am 03.12.2013 um 16:04 schrieb Simon Vienot :
> Hello OpenJFXers !
>
> We're very happy to announce that Scene Builder is now open source, as a part
> of the OpenJFX project.
> The whole Scene Builder functionality is available, including the SB Kit AP
re is a JIRA filed to track the open sourcing or SceneBuilder:
>>
>> https://javafx-jira.kenai.com/browse/RT-34175
>>
>> Someone from the SceneBuilder team can comment on the status of this.
>>
>> -- Kevin
>>
>>
>> Philipp Dörfler wrote:
>&
Hello list,
I can’t but acknowledge the work put into SceneBuilder especially when seeing
SceneBuilder 2 who apparently underwent a serious and well done design overhaul
(I still want to see a dark theme ;) ). Well done!
As much as I love the new design the Early Access 2.0 version feels very r
Thanks for clarifying this.
~ philipp
Am 19.11.2013 um 19:12 schrieb Stephen F Northover
:
> There is no FX API to get the underlying window handle (HWND) on the desktop
> or in the browser.
>
> Steve
>
> On 2013-11-18 9:02 PM, Peter Zhelezniakov wrote:
>> On 11/1
> A thought about API for listening to state changes. What if we added an API
> to Platform like Platform.isSupported that instead of returning a boolean
> returned an ObservableBooleanValue? This listener would never be notified on
> conditional features like EFFECT or SCENE3D but would be not
And especially a HWND is what I’m looking for. So I guess anything requiring a
HWND is just not usable within an JFX App at all? :/
Am 18.11.2013 um 15:01 schrieb Peter Zhelezniakov
:
>> How impossible would be the use of plugins such as the Adobe Acrobat Reader
>> or the Mac OS X embedded PDF
How impossible would be the use of plugins such as the Adobe Acrobat Reader
or the Mac OS X embedded PDF preview in Safari for WebView? Does the
embedded WebKit engine include an implementation of that plugin API or has
that been omitted?
Also: How hard would it be to embed the respective platform
I see the need to be aware of the area that is covered by fingers rather
than just considering that area's center point.
I'd guess that this adds a new layer of complexity, though. For instance:
Say we have a button on some background and both the background and the
button do have an onClick listen
I also noticed a performance regression (Linux x64). SceneBuilder 1.1 was
already kind of slow, but 2.0 feels even less snappy. The menus feel
particularly sluggish and I can even see parts of the GPU's memory content
right before the menu items are being drawn over it.
Am 07.11.2013 12:49 schrieb
+1
Am 18.10.2013 um 20:53 schrieb Scott Palmer :
> I propose the codecs be made pluggable. The licensing issue can be left to
> the application developer.
>
> https://javafx-jira.kenai.com/browse/RT-2684
>
> Once that is in place, support for whatever codec you wish can be added.
> FFMPEG co
an run on a Java 7 runtime. After the transformation they are just a bunch
> of normal .class files, without adding any runtime dependencies.
https://github.com/orfjackal/retrolambda
Hope this helps,
Philipp Dörfler
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