On Wed, 13 May 2020 23:42:40 GMT, Nir Lisker wrote:
>> If this were an even remotely representative use case, then no, the
>> performance hit would not be OK. The test was
>> designed as an artificial "worst-case" stress test: a single mesh with a
>> large number of very large (window-sized)
>>
On Sat, 25 Apr 2020 17:07:21 GMT, Kevin Rushforth wrote:
> We should make sure that we aren't seeing any significant performance drop
> when rendering spheres (at a couple
> different tessellation levels) or boxes.
I missed this. Do you mean that the test should create a mesh of a sphere
inste
> CSR: https://bugs.openjdk.java.net/browse/JDK-8218264
Nir Lisker has updated the pull request with a new target base due to a merge
or a rebase. The pull request now
contains 11 commits:
- Merge branch 'master' into 8217472_Add_attenuation_for_PointLight
- Attenuation and range changed inter