Re: RFR: 8254569: Remove hard dependency on Dispman in Monocle fb rendering [v2]

2020-11-04 Thread Johan Vos
On Wed, 4 Nov 2020 15:55:46 GMT, Jose Pereda wrote: >> Johan Vos has updated the pull request incrementally with one additional >> commit since the last revision: >> >> process reviewer comments > > modules/javafx.graphics/src/main/java/com/sun/glass/ui/monocle/EGLAcceleratedScreen.java >

Re: RFR: 8254569: Remove hard dependency on Dispman in Monocle fb rendering [v2]

2020-11-04 Thread Jose Pereda
On Wed, 4 Nov 2020 11:12:06 GMT, Johan Vos wrote: >> Allow the EGL functionality in monocle to leverage EGL-based systems. The >> low-level specific details about how the EGL calls should be constructed are >> left out, and a native interface (egl_ext.h) is created that can be mapped >> to

Re: RFR: 8254569: Remove hard dependency on Dispman in Monocle fb rendering [v2]

2020-11-04 Thread Johan Vos
On Wed, 4 Nov 2020 15:56:44 GMT, Jose Pereda wrote: >> Johan Vos has updated the pull request incrementally with one additional >> commit since the last revision: >> >> process reviewer comments > > modules/javafx.graphics/src/main/java/com/sun/glass/ui/monocle/EGLAcceleratedScreen.java >

Re: RFR: 8254569: Remove hard dependency on Dispman in Monocle fb rendering [v2]

2020-11-04 Thread Jose Pereda
On Wed, 4 Nov 2020 11:12:06 GMT, Johan Vos wrote: >> Allow the EGL functionality in monocle to leverage EGL-based systems. The >> low-level specific details about how the EGL calls should be constructed are >> left out, and a native interface (egl_ext.h) is created that can be mapped >> to

Re: RFR: 8254569: Remove hard dependency on Dispman in Monocle fb rendering [v2]

2020-11-04 Thread Kevin Rushforth
On Wed, 4 Nov 2020 11:12:06 GMT, Johan Vos wrote: >> Allow the EGL functionality in monocle to leverage EGL-based systems. The >> low-level specific details about how the EGL calls should be constructed are >> left out, and a native interface (egl_ext.h) is created that can be mapped >> to

Re: RFR: 8254569: Remove hard dependency on Dispman in Monocle fb rendering [v2]

2020-11-04 Thread Johan Vos
> Allow the EGL functionality in monocle to leverage EGL-based systems. The > low-level specific details about how the EGL calls should be constructed are > left out, and a native interface (egl_ext.h) is created that can be mapped to > any low-level system. Johan Vos has updated the pull

Re: RFR: 8254569: Remove hard dependency on Dispman in Monocle fb rendering [v2]

2020-11-04 Thread Johan Vos
On Tue, 3 Nov 2020 21:20:49 GMT, Kevin Rushforth wrote: >> Johan Vos has updated the pull request incrementally with one additional >> commit since the last revision: >> >> process reviewer comments > > modules/javafx.graphics/src/main/native-glass/monocle/egl/eglBridge.c line 56: > >> 54: