On Thu, 23 Dec 2021 17:43:19 GMT, Florian Kirmaier
wrote:
> Fixing memoryleak, related to touch events in ScrollPaneWhen touchDetected or
> mouseDown is true, the sbTouch animation is running,
> and the node is removed from the Scene, then the animation will never stop,
> causing a memory lea
On Thu, 23 Dec 2021 17:43:19 GMT, Florian Kirmaier
wrote:
> Fixing memoryleak, related to touch events in ScrollPaneWhen touchDetected or
> mouseDown is true, the sbTouch animation is running,
> and the node is removed from the Scene, then the animation will never stop,
> causing a memory lea
On Thu, 23 Dec 2021 17:43:19 GMT, Florian Kirmaier
wrote:
> Fixing memoryleak, related to touch events in ScrollPaneWhen touchDetected or
> mouseDown is true, the sbTouch animation is running,
> and the node is removed from the Scene, then the animation will never stop,
> causing a memory lea
On Thu, 23 Dec 2021 17:43:19 GMT, Florian Kirmaier
wrote:
> Fixing memoryleak, related to touch events in ScrollPaneWhen touchDetected or
> mouseDown is true, the sbTouch animation is running,
> and the node is removed from the Scene, then the animation will never stop,
> causing a memory lea
Fixing memoryleak, related to touch events in ScrollPaneWhen touchDetected or
mouseDown is true, the sbTouch animation is running,
and the node is removed from the Scene, then the animation will never stop,
causing a memory leak.
A simple fix is to also check, whether the Node is visible, by che