Re: javafx: multiple displays when using opengl-es2 pipeline on embedded platforms

2014-07-16 Thread David Hill
On 7/16/14, 4:16 AM, Prasant J wrote: @Dave: We would love to collaborate and work towards solving this problem. With guidance from your team I can extend help. Please suggest me next steps! Excellent :-) There are several ways/levels that you can collaborate and work towards solving this prob

Re: javafx: multiple displays when using opengl-es2 pipeline on embedded platforms

2014-07-16 Thread Prasant J
@Dave: We would love to collaborate and work towards solving this problem. With guidance from your team I can extend help. Please suggest me next steps! On Wed, Jul 16, 2014 at 12:02 PM, Prasant J wrote: > On Tue, Jul 15, 2014 at 8:37 PM, David Hill wrote: >> On 7/15/14, 10:28 AM, Anthony Petr

Re: javafx: multiple displays when using opengl-es2 pipeline on embedded platforms

2014-07-15 Thread Prasant J
On Tue, Jul 15, 2014 at 8:37 PM, David Hill wrote: > On 7/15/14, 10:28 AM, Anthony Petrov wrote: >> >> Hi Prasant, >> >> JavaFX supports multi-screen configurations on all the desktop platforms >> (Windows, Mac, and Linux). @Anthony: Windows multiscreen support is via D3D pipeline... I have check

Re: javafx: multiple displays when using opengl-es2 pipeline on embedded platforms

2014-07-15 Thread David Hill
On 7/15/14, 10:28 AM, Anthony Petrov wrote: Hi Prasant, JavaFX supports multi-screen configurations on all the desktop platforms (Windows, Mac, and Linux). David, or Daniel, or Lisa (all cc'ed) could clarify whether this is supported on embedded platforms currently. This is not something we

Re: javafx: multiple displays when using opengl-es2 pipeline on embedded platforms

2014-07-15 Thread Anthony Petrov
Hi Prasant, JavaFX supports multi-screen configurations on all the desktop platforms (Windows, Mac, and Linux). David, or Daniel, or Lisa (all cc'ed) could clarify whether this is supported on embedded platforms currently. -- best regards, Anthony On 7/15/2014 4:28 PM, Prasant J wrote: Hi