On Tue, 31 Jan 2023 17:08:40 GMT, Michael Strauß wrote:
>> modules/javafx.graphics/src/main/java/javafx/scene/Node.java line 8325:
>>
>>> 8323: } else if (count == 0) {
>>> 8324: set(false);
>>> 8325: }
>>
>> Is it worth adding a check for `count < 0` and
On Tue, 31 Jan 2023 16:42:32 GMT, Kevin Rushforth wrote:
>> Michael Strauß has updated the pull request incrementally with one
>> additional commit since the last revision:
>>
>> refactoring
>
> modules/javafx.graphics/src/main/java/javafx/scene/Node.java line 8325:
>
>> 8323: }
On Fri, 13 Jan 2023 04:04:54 GMT, Michael Strauß wrote:
>> When a scene graph contains multiple nested focused nodes (this can happen
>> with `TableView` and other controls), the `focusWithin` bits that are
>> cleared when a focused node is de-focused must only be cleared when there is
>> no o
On Fri, 13 Jan 2023 04:04:54 GMT, Michael Strauß wrote:
>> When a scene graph contains multiple nested focused nodes (this can happen
>> with `TableView` and other controls), the `focusWithin` bits that are
>> cleared when a focused node is de-focused must only be cleared when there is
>> no o
> When a scene graph contains multiple nested focused nodes (this can happen
> with `TableView` and other controls), the `focusWithin` bits that are cleared
> when a focused node is de-focused must only be cleared when there is no other
> nested node in the scene graph that would also cause `foc