Hi Matthias,
Matthias Peters wrote:
> Hello,
> I’m trying to use Cal3D animation in OpenSG with the current
> dailybuild (25.07.06) and Visual Studio .NET 2003. When I try to
> compile the testCharacter.cpp I get the following errors:
>
> Tutorial error LNK2019: Nicht aufgelöstes externes Symb
Hello,
I’m trying to use Cal3D animation in OpenSG with the current dailybuild
(25.07.06) and Visual Studio .NET 2003. When I try to compile the
testCharacter.cpp I get the following errors:
Tutorial error LNK2019: Nicht aufgelöstes externes
Symbol '"__declspec(dllimport) public: static
Hi everybody,
SIGGRAPH is getting closer and as every year, we will have a BOF this
year, too. It will on Tuesday, August 1st, from 5-6 in the Convention
Center, Room 213.
If anybody wants to get together at SIGGRAPH outside of the BOF just
send me an email.
Yours
Dirk
-
Hi Manuel,
On Tue, 2006-07-25 at 10:40 +0200, [EMAIL PROTECTED] wrote:
> Hi
>
> I'm just trying zu build an application of MFC and OpenSG. I looked
> into the MFC example, where I got some hints for the code. Now there
> is a problem with the Linker. Following is the output:
>
> ShowRoo
Hi,
take a look at your project settings if you have the right parameters for
OpenSG.
Greets,
Patrik
Original-Nachricht
Datum: Tue, 25 Jul 2006 10:40:25 +0200 (CEST)
Von: "[EMAIL PROTECTED]" <[EMAIL PROTECTED]>
An: opensg-users@lists.sourceforge.net
Betreff: [Opensg-users]
Hi
I'm just trying zu build an application of MFC and OpenSG. I looked into the
MFC example, where I got some hints for the code. Now there is a problem with
the Linker. Following is the output:
ShowRoom2 error LNK2001: Nichtaufgelöstes externes Symbol "public: static
unsigned short const osg: