Re: [Opensg-users] Choosing between Open SceneGraph and OpenSG; high-end graphics cards (was: Choosing between Performer, Open SceneGraph, and OpenSG)

2008-02-27 Thread Shaping
Dirk, >> OpenSG >>> has a reflective interface for data, which can make these things >>> 'relatively' easy. >> >> I would like to know more about how this works. > > In a nutshell we have a FieldContainer base class that almost everything > in the system is derived from. It has an interface that

Re: [Opensg-users] nested materials

2008-02-27 Thread Carsten Neumann
Hello Daniel, Daniel Wickeroth wrote: > I'm having a little problem concerning materials. My scenegraph looks > exactly like the one Antonio posted a few months ago > > MaterialGroup 1 > | > Geometry 1 > | > MaterialGroup 2 > | > Geometry 2 > > Is there any way to make Geometry 2 use Mat

[Opensg-users] nested materials

2008-02-27 Thread Daniel Wickeroth
Hi, I'm having a little problem concerning materials. My scenegraph looks exactly like the one Antonio posted a few months ago MaterialGroup 1 | Geometry 1 | MaterialGroup 2 | Geometry 2 Is there any way to make Geometry 2 use Material 2? Maybe using a ChunkMaterial instead of MaterialGroups wit

Re: [Opensg-users] Scaling Geometry

2008-02-27 Thread Daniel Wickeroth
Hi, thank you very much. I worked right away, though I didn't think it's somerthing that simple. Note to self: Copy&Paste is not a programming paradigm ;-) Cheers, Daniel On 26/02/2008, Ákos Balázs <[EMAIL PROTECTED]> wrote: > Hi Daniel, > > > On Tue, Feb 26, 2008 at 6:08 PM, Daniel Wickeroth