Hi,
sorry late, term is at full swing ;)
On Wed, 2009-11-04 at 13:06 -0200, Thiago Bastos wrote:
> Hello,
>
> Has anyone worked on a "georeferenced" terrain engine for OpenSG?
yes.
> Something in the likes of Google Earth, NASA World Wind, etc. -- with
> CLOD, hierarchical tiling, on-dem
Hello Thiago,
Thiago Bastos wrote:
> Has anyone worked on a "georeferenced" terrain engine for OpenSG?
> Something in the likes of Google Earth, NASA World Wind, etc. -- with
> CLOD, hierarchical tiling, on-demand loading of imagery and elevation
> data (ideally from a map server), e
Hello Daniel,
Carsten Neumann wrote:
> The only difference I could see was the const qualifier of the second
> argument, I'm compile testing a patch for that right now, but I don't
> have VS2005 and VS2008 does not show the problem in the first place...
can you please update (to r2155 o
Hello Daniel,
daniel trindade wrote:
> I'm trying to compile the last OpenSG revision and it gives the
> following errors:
>
> [ 40%] Building CXX object
> Build/OSGDrawable/CMakeFiles/OSGDrawable.dir/Geometry/Properties/OSGGeoIntegralBufferPropertyBase.cpp.obj
>
>
> OSGGeoIntegralBuf
Hi
I'm trying to compile the last OpenSG revision and it gives the following
errors:
[ 40%] Building CXX object
Build/OSGDrawable/CMakeFiles/OSGDrawable.dir/Geometry/Properties/OSGGeoIntegralBufferPropertyBase.cpp.obj
OSGGeoIntegralBufferPropertyBase.cpp
c:\hudson\work\workspace\opensg-2.0-wind