Re: [Opensg-users] Proper usage of OSGTrackballEngine?

2010-05-06 Thread Christoph Schaefer
Hi Carsten, thanks for the info! I'll have a look, most probably it will be self explanatory.. I was just curious because I stumbled over the depreciated flag for the Trackball class in the doxygen doc. Cheers, Christoph 2010/5/6 Carsten Neumann : >        Hello Christoph, > > Christoph Schäfer

Re: [Opensg-users] Headtracking & ProjectionCameraDecorator

2010-05-06 Thread Carsten Neumann
Hello Martin, Martin Wewior wrote: >>> [implementing headtracking] >> what does your setup look like, that is do you have an HMD, a (large) >> single screen, or a CAVE-like environment? > > I'll provide some background information: We are developing a > cooperative visualisation tool, whi

Re: [Opensg-users] PointChunk

2010-05-06 Thread Carsten Neumann
Hello Andreas, Andreas Halm wrote: > Related to that is the question, which is the simplest way to query > PROGRAM_UNDER_NATIVE_LIMITS_ARB. Currently I have vertex and fragment > programs in chunks and would like to know if it runs in hardware, ideally > while initializing which is done in

Re: [Opensg-users] ARToolkit Example from OpenSG 1.8 with W7 and VS2k8

2010-05-06 Thread Georg Stevenson
Hi Carsten, 2010/5/5 Carsten Neumann >Hello Georg, > > Georg Stevenson wrote: > > Error 2 fatal error C1083: Cannot open source file: 'WIN32': No > such file or directory c1xxArOpenSG > > > > On that i don't have a clue. > > hm, maybe a > > #include SOMETHING > > where SOMETHI

Re: [Opensg-users] Headtracking & ProjectionCameraDecorator

2010-05-06 Thread Martin Wewior
Dear Carsten, dear all, first, thank you for your fast reply. >> [implementing headtracking] > what does your setup look like, that is do you have an HMD, a (large) > single screen, or a CAVE-like environment? I'll provide some background information: We are developing a cooperative visualisation

Re: [Opensg-users] PointChunk

2010-05-06 Thread Andreas Halm
Hi, Thanks very much. Related to that is the question, which is the simplest way to query PROGRAM_UNDER_NATIVE_LIMITS_ARB. Currently I have vertex and fragment programs in chunks and would like to know if it runs in hardware, ideally while initializing which is done in a static method. When initi