Hi Philipp,
Philipp Reiter wrote:
> Hi
>
> To visualize a large terrain i tried the OpenSG
> contrib source TildeTerrain. Everything works fine but
> when i want to use more than one texture for my
> terrain with
>
> MaterialPtr mat =makeTerrainTexture("filename.jpg");
> tiledTerrain->g
Hi
To visualize a large terrain i tried the OpenSG
contrib source TildeTerrain. Everything works fine but
when i want to use more than one texture for my
terrain with
MaterialPtr mat =makeTerrainTexture("filename.jpg");
tiledTerrain->getMFHeightTextures()->push_back(mat);
i get segmentation faul