Thank you Carstern! I will test it.
Daniel
2009/10/2 Carsten Neumann
>Hello Daniel,
>
> daniel trindade wrote:
> > How can i check if a shader program has been loaded and linked correctly?
> >
> > OpenSG prints messages on terminal when there are errors on the shader,
> > but i was not
Hello Daniel,
daniel trindade wrote:
> How can i check if a shader program has been loaded and linked correctly?
>
> OpenSG prints messages on terminal when there are errors on the shader,
> but i was not able to find how to handle these situations. For example,
> want to do the followi
Hi,
How can i check if a shader program has been loaded and linked correctly?
OpenSG prints messages on terminal when there are errors on the shader, but
i was not able to find how to handle these situations. For example, want to
do the following:
if( !error_on_shader )
use shader
else