I asked Nebadon to post this to the list to generate discussion. It's not
clear to me when the appropriate time would be to allow logins to a region.
Meshing and script loading are not confined to startup, they can happen at
any time when a region is running and prims and scripts are rezzed or
edit
At the request of dahlia, I am starting this thread to discuss Region
startup, I would 1st like to bring attention to the feature request that i
filed on this topic
http://opensimulator.org/features/issue.php?id=45
What is happening is for many minutes after the [Startup Complete] message
is disp
On Thu, May 28, 2009 at 1:26 PM, MW wrote:
> In standalone mode there is a "annoymous mode" which basically means that
> there isn't any checks of passwords done, and if someone tries to sign on
> using a account (user name) that doesn't exist, then a new account is
> automatically created for it.
Hi,
This morning I found that I could no longer connect with regions built
yesterday from 0.6.5-post-fixes, so I checked out the 0.6.5 trunk to a new
folder.
However, I have written a custom scripting API which uses a custom Optional
Module. After every checkout I do, I need to modify pr
Set authenticate=false in the opensim.ini and create a local launcher
application that launches the viewer with the arg –login {randomfirstname}
{randomlastname} {dummy password}
If you want to clear the avatar name, that would be really simple for a coder
to clear the avatar names in the lo
In standalone mode there is a "annoymous mode" which basically means that there
isn't any checks of passwords done, and if someone tries to sign on using a
account (user name) that doesn't exist, then a new account is automatically
created for it.
But there currently isn't any support for delet
You can use accounts_authenticate = false in your standalone region
OpenSim.ini and people can log in with any user name or password. You could
also set the land/estate settings to disallow any object creation or scripts
by anyone but the land owner.
On Thu, May 28, 2009 at 3:00 AM, Thomas Schindl
Definitely possible, it's just a policy decision on behalf of the grid admin.
While I was writing the Cable Beach auth code I started out with assigned names
because it was quicker to implement than fetching attributes from an identity
service.
John
>-Original Message-
>From: opensim-d
If all you want is for people to be able to visit your sims without
having to have accounts with your grid, you can enable the Hypergrid on
those sims, and they can do that.
If, however, you want anonymity, that's not supported yet. I guess one
would have to discuss what kind of anonymity we're
Let's assume we set up a server and
use it - let's call it - a showroom. This server would be accessable
through the internet, so anybody could connect to it. Now it would be
annoying to create new accounts anytime we want to show the content of
our showroom to somebody, so we say: with login "
FS cache is pretty easy. In the simplest case, just dump it as a file in a
directory. (try keep the avg files per dir down to 3K or less though)
Adam
> -Original Message-
> From: opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev-
> boun...@lists.berlios.de] On Behalf Of d...@metav
Someone bumped NetworkVersion to 4
Adam
> -Original Message-
> From: opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev-
> boun...@lists.berlios.de] On Behalf Of d...@metaverseink.com
> Sent: Thursday, 28 May 2009 7:28 AM
> To: opensim-dev@lists.berlios.de
> Subject: Re: [Opensim-de
Imaze, I'll be looking forward to seeing your contribution coming on
mantis. Along with Melanie's improved Cache.cs, and the simplistic
GlynnTucker cache, we'll have a good set of mem cache options to compare.
One thing I'd like to point out to everyone is that this particular
piece of function
What is incompatible? I thought your changes were still compatible with
everything, no?
Frisby, Adam wrote:
> Is it appropriate to tag 0.6.6 given that there was a network break in
> trunk and now post-fixes users are incompatible? (I don’t think there is
> too much between the versions, so it
I don't think there should be any limits as to when a release is tagged; go
forth with the release cycle recipe - just make sure to apply the newly (post
0.6.5) introduced 'Flavour' if you decide to do so.
http://opensimulator.org/wiki/Release_Cycle
Best regards,
Stefan Andersson
Fro
Is it appropriate to tag 0.6.6 given that there was a network break in trunk
and now post-fixes users are incompatible? (I don't think there is too much
between the versions, so it would be a fairly minor upgrade)
Adam
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Hi Cristina,
just to make sure...
All this options to handle the .ini (masterfile, inifile, includes) are
optional and mixable, right ?
It is still (and will be) possible to use a monolithic one, e.g. until we
figures out a common sense in the splitting etc. Am I right ?
Cheers,
Ralf
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