Thank you - that looks like it will do just fine.
I won't get to test it for two weeks due to a family wedding and the road
trip to get there and back, but hopefully someone else will need this as
well and try it out before then!.\
Karen
On Wed, Aug 4, 2010 at 3:39 PM, Ai Austin wrote:
>
> Kar
On Wed, Aug 4, 2010 at 5:10 PM, Cristina Videira Lopes
wrote:
> Looking at that Wiki page, I see some config vars missing. The complete
> example file is here:
> http://github.com/diva/diva-distribution/blob/master/addon-modules/Wifi/Wifi.ini.example
>
> There's also documentation here:
> http://w
Thanks Diva. I added a potted version of your intro. into
http://opensimulator.org/wiki/Wifi
Karen, I added a bit that can be expanded to cover the alternative
HTTP port issue.
Diva wrote:
Wifi has been made possible by the refactoring and reconceptualization
that we did for OpenSim 0.7. Man
On Aug 4, 2010, at 12:56 PM, Michael Cerquoni wrote:
Justin is correct, this functionality is not part of OpenSimulator
core code, its only in Divas release, i do not think the intention
is to put it into core either, but i could be mistaken about that,
maybe diva can clarify that better.
Sure, no problem. (It's hard to catch up with you guys... it's fresh
out of the oven, and still needs some love; don't use the latest
source yet, because there's a tricky bug deep down the the C# web
server code we're using that may cause pain :)
Looking at that Wiki page, I see some config
One (minor) item that will certainly be an issue for home based grids is
that many ISPs (including mine) block access to port 80!
The usual workaround is to send the Wifi/LoginPage to another port such as
8080
It would be nice if the Wiki could address this issue somehow.
I am embarrassed to adm
At 20:56 04/08/2010, JustinCCe wrote:
The wifi module isn't carried by the core OpenSim distribution
(afaik). Could you make that clear on the wiki page so
that support requests aren't directed to core OpenSim? Thanks.
Of course... no problem at all and done... and I am checking with
Diva t
On 04/08/10 18:23, Hurliman, John wrote:
Does it actually need to hold arbitrary data types, or would the LLSD type
system
> encompass everything you need? It natively handles all the basic C# value
types, the
domain-specific types in OpenMetaverseTypes.dll (vectors/quaternions), plus
arrays
Justin is correct, this functionality is not part of OpenSimulator core
code, its only in Divas release, i do not think the intention is to put it
into core either, but i could be mistaken about that, maybe diva can clarify
that better.
On Wed, Aug 4, 2010 at 12:49 PM, Justin Clark-Casey <
jjusti.
On Wed, Aug 4, 2010 at 3:39 PM, Ai Austin wrote:
> To help move Wifi into use would it be worth starting a Wifi page.. at least
> with Diva's links and blog entry on it?
>
> Diva.. would you be comfortable if the page used a couple of your own blog
> entry paragraphs (with credit of course)?
>
> S
On 04/08/10 20:39, Ai Austin wrote:
To help move Wifi into use would it be worth starting a Wifi page.. at
least with Diva's links and blog entry on it?
Diva.. would you be comfortable if the page used a couple of your own
blog entry paragraphs (with credit of course)?
Shall I start a page... h
To help move Wifi into use would it be worth starting a Wifi page..
at least with Diva's links and blog entry on it?
Diva.. would you be comfortable if the page used a couple of your own
blog entry paragraphs (with credit of course)?
Shall I start a page... http://opensimulator.org/wiki/Wifi
awesome Volker, keep up the good work :D
On Wed, Aug 4, 2010 at 12:34 PM, Volker Gaessler wrote:
> Thanks Melanie for your friendly words. Yes, it was the idea to make it
> Open
> Source. However, currently the code is very much focused on the core
> functionality I need it in my projects (stand
Thanks Melanie for your friendly words. Yes, it was the idea to make it Open
Source. However, currently the code is very much focused on the core
functionality I need it in my projects (standalone server, parcel voice and
speaker indication). Used in this way it runs very stable. But there are a
nu
Does it actually need to hold arbitrary data types, or would the LLSD type
system encompass everything you need? It natively handles all the basic C#
value types, the domain-specific types in OpenMetaverseTypes.dll
(vectors/quaternions), plus arrays and maps. The main benefit you get from
using
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