[Opensim-dev] take on the "CenomeAssetCache" challenge..??

2012-07-18 Thread OpenSimFan
someone wants to take on the "CenomeAssetCache" challenge..?? (try to fix it) I still like it, to bad it doesn't work... - _ OpenSimFan My Opensim/Second Life Blog http://verwijs.wordpress.com (Dutch, basic hardware/software help windows, Mac, Lin

Re: [Opensim-dev] TimerEvent to slow, do/while faster.

2012-07-18 Thread Dahlia Trimble
There's a setting which can be added to the [XEngine] section of the OpenSim.ini file: MinTimerInterval = 0.5 Note that if you have high speed timers and you do scene updates with them, you will likely overflow queues in many places and cause all sorts of problems. I seem to not have too many prob

Re: [Opensim-dev] TimerEvent to slow, do/while faster.

2012-07-18 Thread Justin Clark-Casey
Good point about MinTimerInterval - I wasn't aware of that. So timers can't be less than 500 ms unless you change that parameter, and even then you couldn't get below 100ms without starting to tweak things in code. On 18/07/12 20:02, Dahlia Trimble wrote: There's a setting which can be added

Re: [Opensim-dev] Avatar sinking into the terrain

2012-07-18 Thread Oren Hurvitz
Thanks for this reply. It's sure something to think about, but I'm still hoping for a solution that doesn't require debugging ODE itself. Perhaps BulletSim will be the, um, silver bullet... -- View this message in context: http://opensim-dev.2196679.n2.nabble.com/Avatar-sinking-into-the-terrain-t