Re: [Opensim-dev] BulletSim testing

2012-11-08 Thread R.Gunther
Why blog, this mailinglist works much better. On 2012-11-08 05:32, OpenSimFan wrote: maybe create a blog to explain things, and for users to share idea's... - _ Keep up the good work.!!! - OpenSimFan My Opensim/Second Life Blog http://verwijs.wordpr

Re: [Opensim-dev] partially functional llSetKeyframedMotion implementation

2012-11-08 Thread Mike Higgins
I'm interested in helping with this project if there is a way that I can. I'm not set up to build OpenSim, and I've been avoiding learning C# (I have too many hobbies already). But I implimented a single-frame version of llSetKeyframedMotion in LSL, and I can think in quaternions. I took a quick

Re: [Opensim-dev] Update for group module & flotsam

2012-11-08 Thread Michelle Argus
NP Justin. I tested the new MessageOnlineUsersOnly and it is a big improvment eventhough some lag still was noticable. The lag is noticable from the moment the IM is beeing sent from the viewer untill all IMs were sent to the online group members. With the new option we have 3 lag creating ste

Re: [Opensim-dev] PhysicalPrimMax numbers for BulletSim

2012-11-08 Thread Teravus Ovares
Not sure if you saw, however this is some good stuff. http://opensimulator.org/mantis/view.php?id=6409 :) Regards Teravus On Wed, Nov 7, 2012 at 4:35 PM, Adams, Robert wrote: > There has been an ongoing discussion on physical prim maximum size. Lani > Global did some testing and published a

Re: [Opensim-dev] BulletSim testing

2012-11-08 Thread drWhiet
Some great videos for this can be found here : http://opensimulator.org/mantis/view.php?id=6409 ( BulletSim Tori Chain / double anchor point chain / BulletSim Tori Chain Scaled up to 115 physical links) View this message in context: http://opensim-dev.2196679.n2.nabble.com/BulletSim-testing-tp75

Re: [Opensim-dev] BulletSim testing

2012-11-08 Thread Teravus Ovares
BulletSim Thousand Cube stack test. http://www.youtube.com/watch?v=JpYKI_vfZkI Regards Teravus On Thu, Nov 8, 2012 at 7:39 AM, R.Gunther wrote: > Why blog, this mailinglist works much better. > > > On 2012-11-08 05:32, OpenSimFan wrote: > >> maybe create a blog to explain things, and for user

Re: [Opensim-dev] PhysicalPrimMax numbers for BulletSim

2012-11-08 Thread Justin Clark-Casey
Very nice. And various helpful bug reports I see - ra is going to be busy :) On 08/11/12 20:41, Teravus Ovares wrote: Not sure if you saw, however this is some good stuff. http://opensimulator.org/mantis/view.php?id=6409 :) Regards Teravus On Wed, Nov 7, 2012 at 4:35 PM, Adams, Robert mailto:r